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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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In reply to fktifzobr
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#2993
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in the draining skill, you can only change the amount of health restored.
As far as I remember, you can add a boost after killing an enemy. You can create a separate skill that gives a bonus to HP after a kill, or you can replace it with another boost (increasing attack/defense/initiative).
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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#2994
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Here's how it can be done:
Dark Riders: Some of the Necropolis vampires decided to move away from classic combat techniques and became Dark Riders. Their cursed horses, unlike human ones, and their riders know no fear, which makes these terrifying warriors virtually invincible. Dark Riders are the first to charge into battle, breaking through the enemy's front lines and clearing the way for the main force. Ancient curses are placed on their terrifying blades, and the sight of these warriors instills fear even in an experienced soldier. And although they can no longer drink blood and regenerate, they are still the strongest fighters of the necromancers.
У меча предназначения два острия, одно из них ты.

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#2995
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I always thought that the realm of necromancers has existed in Erathia for a long time.
It might exist, but it's clearly in decline – things are so bad that Ashen only worships Arantir, and the others don't care.
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#2996
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Death Knights (upgrade for defense, the green ones)
Some dark riders unite into special groups and form orders of death knights. Clad in heavy armor, these warriors are somewhat slow, but thanks to their shields, they are invulnerable to ranged attacks. These cursed fighters, unlike dark riders, have long been accustomed to mounted combat and are the main striking force of the Necropolis. Rumors about death knights are so frightening to warriors that they flee the battlefield as soon as the riders begin to approach their ranks (if we give them a frightening attack). Terrible curses are placed on their swords, and in battle, they feel neither pity nor fear.
У меча предназначения два острия, одно из них ты.

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Миссия 1 - Фктиф-Зобар готова на 11,5%
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#2998
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It might exist, but it's clearly in decline – things are so bad that Asche only worships Arantir, and the others don't care.
As far as I understand, Erish consists of many free cities, ruled by particularly powerful necromancers. Necromancers usually don't show much activity, but sometimes they engage in small skirmishes for some reason. Once every few hundred years, a special necromancer appears, unites everyone, and goes to war with someone.

Added 1 minute ago
AstralLein
Well, in principle, Arantir was a beacon of light for necromancers.... By the way, how did things go with Mother Namtaru during his reign?
She didn't really rule; she was more of a symbol (like the English queen).
У меча предназначения два острия, одно из них ты.

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Миссия 1 - Фктиф-Зобар готова на 11,5%
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#2999
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It might exist, but it's clearly in decline – things are so bad that Asche only worships Arantir, and the others don't care.
Here's a bit of what I know:
Long ago, there were no Necromancers, and no one even thought about them, and everything was fine. But then, this movement began to form, and the mages cursed them, so they left the silver cities and created their own state with the undead and ghosts. As far as I remember, this was before the orc uprising.

Added after 57 seconds
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[/U]
Yes, she didn't really rule, but was a symbol (like the English queen).
I thought of her as a kind of priestess, knowing the will of Asche.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
In reply to AstralLein
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#3000
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AstralLein
Well, in principle, Aranthir was a beacon of hope for the Necromancers.... By the way, how did things go with Mother Namtara during his reign?
bad... I think she was destroyed even before he came to power - under Aranthir, the Necromancers called the Great Namtara a giant spider living under the Fortress, but at the same time, the venom of this spider still turned people into liches; most likely, they performed powerful magic on this little spider before appointing it as Namtara.
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#3001
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It's bad... I think they destroyed it even before he came to power. Under Arantir, necromancers called the giant spider living under the Fortress the Great Namtaru, but even then, the spider's venom still turned creatures into liches. Most likely, they performed powerful magic on this spider before naming it Namtaru.
By the way, yes, one of the endings in Dark Messiah allows you to fight Linna as a lich.
And is it possible for certain spiders to evolve into something similar?
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
In reply to Уриэль Септим Х
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#3002
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Uriel Septim X
Here's what I know:
Long ago, there were no Necromancers, and no one even thought about them, and everything was fine. But then, this movement began to form, and the mages cursed them, so they left the silver cities and created their own state with undead and ghosts. As far as I remember, this was before the orc uprising.

Added after 57 seconds

I thought of her as a kind of priestess, knowing the will of Ashi.
The Necromancers were exiled after the creation of golems, but before that, they were the main military force because it's difficult to breed beastmen in laboratories.
Namtaru was a symbol and a being connected to the consciousness of Ashi, so she periodically prophesied.
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#3004
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Ordinary spiders are unlikely to evolve into something like that; Fateweavers might, but it's unlikely. Namtaru is a creation of Ashan. I believe such creatures were created even before Ashan itself. Gradually, people are destroying them, and primitive magic is being replaced by magic-science.
У меча предназначения два острия, одно из них ты.

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#3006
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Can we consider the company's beginning to be the end, and can we treat the Unicorn Empire and some of the scenarios as lore-consistent and use the events that occur in them as a basis?
У меча предназначения два острия, одно из них ты.

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Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%