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"Final Battle - 11"

I. General Questions.
1. Only players who have passed the selection process are allowed to participate in the Tournament, namely:
01. Gomunguls (FB-10-1)
02. Amster (FB-10-2)
03. LuckyF (FB-10-3)
04. Redwhait (Way to Olympus)
05. FireToSky (Battle of Favorites - 9)
06. Dave_HUN (Only-XL)
07. caliban (newbie 17 winter)
08. graalzzz (newbie 17 summer)
09. Antiplayer (OFB-11-1)
10. boovli (OFB-11-2)
11. Dima Surmay (OFB-11-3)
12. Falcone (OFB-11-4)
13. KobRa_RR (OFB-11-5)
14. Roger-ua (OFB-11-6)
15. Diabler (OFB-11-7)
16. BISHOP (OFB-11-8)

2. Game Version SoD 3.2 (4.0) + HD mod version 5.0 beta 9 + HW_rules_mod patch version 1.38.
In addition to the standard checkboxes, there should be a checkbox for disabling obelisks.
The Guild of Mages restructuring is enabled. There are no restrictions on restructuring.

3. The right to choose the Town and Color is negotiated (unless the template specifies otherwise). The right to speak first in the negotiations is determined by a coin toss.

4. Templates will be as in the OFB tournament. Standard pattern selection from the list. The right to cross out the template first is determined by a coin toss. The player "who wins the coin toss" chooses who will cross out first.

h3dm1, mt-diamond, Anarchy, Skirmish, Jebus cross,
8mm6a, 6LM10a, 8xm12a, Spider
.

5. Standard rules. If changes are made to the rules during the tournament, they will apply in this tournament.
Default timer is chess clock
Restarts 113 on all templates, except mirror ones.

Clarifications for some templates:

h3dm1 and mt-diamond
a) Timer 21+8-30+1-15. It is allowed to pass shifted guards to any lands. Only medium roads. Computer selection - random (for mt-diamond)
b) Castle selection. Each participant has the right to ban one castle before generation. First, the blue player says whether he wants/doesn't want to ban a castle, after which the HW-Rulz mod sets a ban on these castles and starts the generator of a single castle. The game will be played with that castle.
c) Negotiations. There is a negotiation for color and the right to choose a hero (therefore, red rush is allowed). Each player has the right to cross out 1 hero before the start of the negotiations for them (may not use this right), then there is a negotiation for the hero (including Conflux. For Necropolis, it is possible to start with Galtran), followed by a negotiation for the color. If a banned hero appears in tavern 111 of any player with troops, it results in an automatic restart. The rule breaker receives a technical defeat. You must declare the hero to your opponent immediately after generation (for those who are slow, within 10 seconds after the start)
d) There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a serious bug during generation) - this is discussed between players, if no consensus is reached, the player has the right to save and once contact the judges, but please do not abuse this right, as it delays games. Objective restarts are taken no later than turn 112.
e) In the cities of Necropolis and Conflux (both in starting ones and in any other), standard restrictions on buildings, improvements, and creature purchases apply.

Anarchy
a) 160% trade. All roads!
b) All restrictions have been canceled, except for fair play rules.
c) The HW Rules checkbox must be disabled in the game.
ATTENTION! You need to disable the checkbox after each restart!

Only guild restructuring is enabled in the HW-rulez options.
d) It is forbidden to use the daily Grail excavation bug.

Skirmish
200% all random. The color of the first generation is determined by a coin toss. Color change after each subjective restart.

II. Organizational Questions.

1. The tournament is held according to Rules for organization, conduct and participation in tournaments.
2. Players who are on the Black List and Penalty Bench are not allowed to participate in the tournament.
3. Tournament hosts and judges:
Tournament host: Dirty_Player (ICQ: 408722873).
Co-host and judge ???
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
4. For each played match, participants must submit a report and confirmation in this topic, created automatically.
Saves of all matches must be saved until the end of the tournament and submitted upon first request by the tournament host or any member of the AC.
5. Information about the progress of the tournament is updated as needed and is located at the beginning of this topic.
6. All games of the tournament go into the seasonal rating. The list of reports for the tournament is also located at the beginning of this topic.
7. Players who take 1st-3rd place will receive the right to participate in FB-12
The winner of the tournament will receive the traditional medal under his avatar.



III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents / opponent to arrange games. To agree means to come to an agreement after negotiations, discussion. An offer without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration (confirmation of participation) - December 18 - 21, 2017.
Draw - December 22, 2017.
Start of the tournament - December 22, 2017.

IV. Regulations.
We discussed the system with Cobra for a long time. The task was to ensure that there were no meaningless games, plus involve as many winners of tournaments as possible and more qualifying places from OFB. As a result, we decided to hold it in this format:

The tournament is held in 2 stages.
1) Group stage: 4 groups of 4 people according to the mini-double system (2 wins to advance). 2 people go out of the group.
2) Playoffs. Olympic system, 8 people, BO3. + match for 3rd place.

V. Winners of past tournaments:
Final Battle - 10: Gomunguls
Final Battle - 9: Maretti
Final Battle - 8: Maretti
Final Battle - 7: Gomunguls
Final Battle - 6: Gomunguls
Final Battle - 5: Satir
Final Battle - 4: Medium_HP
Final Battle - 3: numOne
Final Battle - 2: Pit for LM
Final Battle: Wlk777
In reply to boovli
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boovli
Quite a pleasant layout. A small respawn, some gold is available, and the stable is not far from the road. By the end of the week, I picked up a necro-companion, built up horns in the fort, and aimed to grab the dungeon companion on 121.

Surprisingly, Kirry levels up perfectly throughout the game. At the start of the second week, I pick up a companion, sacrificing some elves, head to the treasure, and get expert earth magic. After buying everything possible, I enter the max consulate with a rather modest army (7 elves, 4 horns, and the rest of the elven fodder). I take it down using oil at the cost of the entire timer. With mana replenished, I continue clearing the treasure, grab the fire birds' external dwelling, and portal.

At the start of the third week, I get DD on the first attempt, pick up a few ducks and stats in a conveniently located super-treasure. I return and break the max-utopia, which gives KS, the cap, and sandals. On 134, I spot the opponent running several heroes in the neighboring swamp zone; with Kirry and 2 DDs, I cut down two supports and take the town. I see troops on the same level, but I can't reach them. The next day, it turns out that the opponent had no way to move their army out. I attack with 100 mana and implosions, after which the opponent surrenders. Post-game analysis shows a long, pointless path at the opponent's respawn leading to an adjacent exit monolith. Relatively adequate bypasses existed, but combined with the need to trade resources, this significantly ruined his tempo. Thanks for the game!
The key moment is when Kirry jumps via UGAD to my same-level units and cuts off the power from Craig. Thanks for the game!
ICQ 705694822:smile10:

https://goodgame.ru/channel/graalzzz
https://www.twitch.tv/graalzzz
In reply to boovli
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boovli
13.01.2018 boovli (Red, Rampart, Kyrre, Kyrre) def graalzzz (Blue, Stronghold, Crag Hack, Crag Hack) 6lm10a 135

Having bought everything I could, I enter the maxed Griffin Conservatory with a rather modest army (7 Elves, 4 Rogues, and the rest elven fodder). I take it smoothly at the cost of the entire timer.
I'd like to see that: taking a maxed Griffin Conservatory with four horses :D
ICQ 675102035


In reply to MikeM
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MikeM
I'd love to see that: taking a Consul with maximum stats and four horses :D
A cart for 7 Grand units and good spell power/mana?
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to Dirty_Player
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TFP!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Октавия / Octavia Main Hero Октавия / Octavia
Map Template
Mirror Diamond
Game Length
132 days
Game Date
1/14/2018
Reported
1/14/2018 12:18 AM
Rating Impact Archived
Redwhait 1814 1836 +22 ↑
Dave_HUN 1997 1975 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/14/2018 12:38 AM

In reply to Redwhait
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Redwhait
TFP!
I used deemer to weaken pack medusa queens for a box and then they decided to kill half my army with morales and stoning. I've been playing catch-up since then and empty box 117 didnt help. I scouted tome of earth in dirt zone and my only hope was opponent doesnt scout it, but that didnt happen. He secured the only zone with tope in it, and it even had a firebird dwell to hammer the last nail in my coffin.
Attachments 4
4 files attached • Total size: 1.2 MB


https://www.twitch.tv/dave_hun
In reply to boovli
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boovli
13.01.2018 boovli (Red, Rampart, Kyrre, Kyrre) def graalzzz (Blue, Stronghold, Crag Hack, Crag Hack) 6lm10a 135

After buying everything I can, I enter the Griffin Conservatory at max level with a fairly modest army (7 elves, 4 centaurs, and the rest of the elven fodder). I take it easily at the cost of the entire timer.
I would also like to see such a miracle )
In reply to Dima Surmay
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MikeM
I'd love to see that: taking a Consul with maximum stats and four horses :D
Dima Surmay
I'd also like to see such a miracle.

Maybe I didn't describe it very accurately. By "the rest of the elven army," I meant a group of about 50 Centaurs, 10 Pegasuses, 24 Dwarves, and 6 groups of Treants. So, it was a substantial force. There was a well-leveled Kiruha, with 50 or so mana, 3 spells, and a cloak that provided +3 rounds. Accordingly, Haste, Shield, Stone Skin, and one attack each were applied to all stacks. Although, the Grand Sorcerer, who went first, had to be taken down without Shield and Stone Skin, which was the most painful part. Two stacks of Griffins were used to move the Treants quickly. A couple of other spells were also cast.

In reply to Dirty_Player
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Thank you for playing!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Дамакон / Damacon Main Hero Дамакон / Damacon
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Кси / Xsi Main Hero Кси / Xsi
Map Template
8xm12a
Game Length
136 days
Game Date
1/16/2018
Reported
1/16/2018 5:00 PM
Rating Impact Archived
BISHOP 1874 1889 +15 ↑
Dima Surmay 1870 1855 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/16/2018 5:11 PM

In reply to BISHOP
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BISHOP
Thank you for the game!
Thank you for the game!
In reply to MikeM
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A dirty basin is a sight for sore eyes, thanks for the game
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
125 days
Game Date
1/19/2018
Reported
1/19/2018 9:25 AM
Rating Impact Archived
Diabler 1823 1832 +9 ↑
Falcone 1661 1652 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/19/2018 9:39 AM

In reply to Diabler
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Diabler
A dirty basin is a joy to behold, thanks for the game
I tempoed from the heart and got myself killed piece by piece on different guards; the Ayve style worked 100%. Thanks for the game!
In reply to MikeM
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500 generator, 5200 Castle and 500 color
Won even during the trades, but for reliability, the generator placed a DD scroll on the respawn.
Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8mm6a
Game Length
127 days
Game Date
1/25/2018
Reported
1/25/2018 4:18 PM
Rating Impact Archived
FireToSky 2079 2084 +5 ↑
caliban 1812 1807 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/25/2018 4:28 PM

In reply to FireToSky
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FireToSky
500 regen, 5200 Castle and 500 color
Won even during the trades, but for reliability, the generator placed a Dimension Door scroll on the respawn.
Thanks for the game!
Despite the rollback, I managed to get some good momentum. On 122 GM4, after another couple of days, I found a Town Portal scroll. I fell slightly short of reaching the computer's town with my mana-less spoon using all my might, where I was intercepted by the opponent, who took it via two Dimension Doors on his turn and still managed to attack.
Thanks for the game!
https://twitch.tv/calibanhw

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