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Posts from Walkthroughs for custom maps.

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In reply to Marmot
9 years ago
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Marmot
I remember reading somewhere that there shouldn't be more than 800 maps in the Maps folder to avoid problems when the game tries to read its directory. I do it like this: I keep only the standard maps in the Maps folder (although they could be moved to another location) and the maps that I'm currently playing. After I finish a map, I delete it from the Maps folder. I store all the non-standard maps in separate folders in another location.

That's absolutely right, I also read about the 800 limit. I'm doing it that way now, I copied the unnecessary ones into a separate folder.

Added 1 minute ago
Marmot
The turquoise color is called "tea." TEA, for crying out loud! Show me tea of that color, please! We, the players, should be offended because such mistakes are unforgivable!

:D

Added 4 minutes ago
Marlo_Stanfield
I remembered something else about my old playthroughs of UtB and VIM. I played them on WoG without the WoGification, but with commanders and creature upgrades (yes, I also used to think that playing SoD maps in WoG wasn't a bad idea :D). As a result, I was surprised by the battles against the Inferno faction (fire shield on all creatures, dispel removed it for exactly one round) and the faction from the conjunction (the same thing + the enemy commander kicked out 30% of my creatures before the battle :smile28:). I won't repeat those mistakes again.

Getting back to the tea, or rather, the teapot (me):D. I think I'm playing SoD because the WoG maps aren't recognized by the computer, or am I mistaken? Honestly, I don't know what the difference between them is.
In reply to Marmot
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9 years ago
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Marmot
That's exactly what I was thinking. More precisely, Turquoise is called "tea-colored." TEA-COLORED, for crying out loud! Show me tea that color, please!
Yes, this is a comedy.
Xaart
Getting back to tea, or rather, the teapot (referring to me):D. I'm playing SoD because my computer doesn't seem to recognize WoG maps, or am I mistaken? Honestly, I don't know what the difference between them is.
WoG is basically pointless; there's no point in sitting and trying to figure it out. Although, they say that Salamandre has very good maps for WoG that are just as good as the best SoD scenarios. I haven't checked it myself.
9 years ago
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Perhaps there are indeed differences. I tried playing Zemsta Mutare, and on turn 5 or 6, it gives an error: "Error: Abnormal program termination." I don't know if there's a connection here (in the storyline, the Dragon, languishing behind a guard near the starting Dungeon, can only be freed by my hero/heroes, which is clearly suicidal). I made a different choice, passed by, and then...

The computer also gave a similar error on the Seven Sins map, but when I replayed it, everything went normally (although I didn't enjoy it for long, as I was quickly defeated). And the same problem occurred with the Epoch II map.
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9 years ago
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I can give you the revised version in a private message. I warned you for a reason. The problem is the presence of Alliance Angels in the Dragon's army. But that's not the only thing that needs to be fixed. And the finale needs to be completely reworked. By the way, today I *roughly* defeated the Dragon!!! With one caveat: I activated Flight using a cheat code and skipped over the last anti-magic garrisons, just to see if it's *possible* to defeat this enemy. My battle plan turned out to be correct, but it didn't work on the first try. BUT I don't know how to break through the toughest anti-magic garrison with 9999 monsters in each stack. And yet, troops are still very much needed for the final battle! So, I haven't *really* finished the map walkthrough. I might post a report describing how I would suggest reworking the last enemy's zone so that it's "reasonably" passable. Yes, the author is a sadist, and I strongly suspect that even he himself probably couldn't get through his own obstacles. If we assume that you need to gather troops for the finale, I'm even afraid to imagine how many months or years it will take to defeat the legions of monsters in the garrisons, and then the Dragon. Of course, there's also troop growth in the cities through events. Now I tried to Google it, hoping to find a discussion of this map somewhere other than that Polish website I found earlier. I didn't find any discussions, but I did find videos uploaded just the other day (although in HotA and with terrible quality): 1 and 2. This person is on month 19, and he still has a long way to go to the finale. This, by the way, should also be kept in mind: the map takes a lot of time. Personally, I stopped at month 12, already in the Blue zone. I watched how Wyst breaks through the garrison and remembered the mighty Gorgons. I completely forgot about them. That's who I should have brought into the battle!
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9 years ago
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Regarding the "tea" thing. It's likely that the translator mistranslated the word "teal," not noticing the extra letter at the end.
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9 years ago
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I agree. But to avoid this, the translators should have been given the game itself, so they could be "in the know," rather than just having the raw text. As a result, we got such gems as "dragon flight spell" (that's how they translated dragonfly).
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9 years ago
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It's just a dumb machine; it outputs whatever you input. There was a case where, in an official document, a translation from Russian to Ukrainian resulted in "отсасывающий сосун" (sucking teat) instead of "откачивающий насос" (pumping pump). (I won't go into the details of Ukrainian orthography).
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9 years ago
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By the 10th month of the Xiedu playthrough, I had trained two heroes in the city portal skill, having just freed a level 58 ranged specialist. This is starting to feel like a turning point. But what a grueling map.
In reply to Marmot
9 years ago
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Marmot
I can give you the corrected version in a private message. I warned you for a reason. The problem is the presence of angels in the Alliance Dragon's army. But that's not the only thing that needs to be fixed. And the ending needs to be completely redone.

Are you referring to Zemsta Mutare or Seven Silks? I would be happy to receive the corrected version for the first game. Yesterday, I tried to play Zemsta again, and an error occurred on the 2nd week; I definitely won't be able to play it.

Added 14 minutes later
Marmot

By the way, I defeated the Dragon roughly today!!!

If it's the one I told to "get lost," then that's great:smile20:!! I felt sick just looking at his army. The same thing happened when I saw the other Dragon - Sentinel from Unleashing the Bloodthisty.

I'm currently playing one of the maps from my backlog. At the end, you have to defeat the hero - the mother of dragons, Madre, with 4x99 and thousands of dragons in her stack. I can't use hit-and-run tactics because the condition is to lose the hero. After a couple of attempts, trying different spells and changing artifacts, I gave up, ahem, and sent the villain a message: "tu madre!". I'll upload the save file; maybe there's a way to defeat him.
In reply to Xaart
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9 years ago
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Xaart
Do you mean Zemsta Mutare or Seven Seals?
"Zemsta Mutare". Only the final part is confusing, but everything before that is actually passable.
By the way, here Wyst, on the 32nd day, abandoned the Walkthrough, got stuck on one of the last garrisons, and started playing Wayfarer.
I'm currently playing one of the maps from my collection. At the end, you have to defeat the hero - the Dragon Mother, Madre, with 4x99 and thousands of dragons in her stack. I can't use hit-and-run tactics because the condition is the hero's death. After a couple of attempts, trying different spells and changing artifacts, I gave up, uhm, with a message to the nasty guy: "Go to hell, Madre!". I'll upload the save, maybe there's a way to defeat him...
Let's have the name, link, or the map and save. We'll take a look.
By the way, for hardcore fans, there's another challenge (I just came across it):
Game of Thrones meets Dragon Age
Your ultimate goal is to defeat everyone, which on this map is nearly
impossible, as even on easy this map is extremely hard.
I still haven’t passed it...
Great: "I created a super-difficult map that I haven't been able to complete myself, so now let you guys suffer!"
:D
Basically, at first glance, the difficulty of the map lies in the fact that the player starts with one Tower, and 3 out of 6 enemies have "countless" cities from the start, so the epicness of the battles is expected to be significant.
Some of those who responded there (including Valery himself), however, have completed it, but read the notes first: it is desirable to disable Flight, Dimension Door, and it is very important that Slow be available in the guild of mages (so it is worth checking the starting save immediately and regenerating the layout if Slow is not available).
In reply to Marmot
9 years ago
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Marmot
"Zemsta Mutare". Only the finale is confusing; everything before it is genuinely doable.

Give the name, link, or the map itself and a save. We'll take a look.
By the way, for hardcore fans, there's also a challenge (I just stumbled upon it):
Game of Thrones meets Dragon Age

Brilliant: "I cobbled together a mega-difficult map that I haven't been able to beat myself, so now you guys get to suffer!"
:D
In fact, at first glance, the map's difficulty lies in the player starting with a single Tower, while 3 out of 6 enemies have "countless" towns from the start, so epic battles are expected.
Some of those who commented there (including Valery himself), however, have beaten it, but first read the notes: it's advisable to ban Flight and Dimension Door, and it's very important that Slow makes it into the mage guild (so it's worth checking the starting save right away and re-rolling the setup if Slow is absent).

Cool :D, Thrones vs Dragons, Alien vs Predator)). I'll dare to try it over the weekend (if I last even a week, I'll report back)).

I once played an old Game of Thrones map, with the main hero Jaime Lannister (haven't read the books, still a few years away from the show). It was going well — I wiped out the Targaryens, other houses, captured almost all human territory. But I made the mistake of venturing too early into the snowy lands, where the Night King himself was holed up in the Necropolis (as it turned out, with the Cloak of the Undead King). He came out and beat Jaime like a kitten.

I'll send "Madre" the map (unfortunately, I don't remember the name) and the save this evening.
In reply to Marmot
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9 years ago
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Marmot
"
By the way, for hardcore fans, there's another challenge (I just came across it):
Game of Thrones meets Dragon Age

Awesome: "I created a super-difficult map that I haven't been able to beat myself, so now it's your turn to suffer!"
:D
Basically, at first glance, the difficulty of the map lies in the fact that the player starts with one Town, while 3 out of 6 enemies have "countless" Towns from the start, so the battles are expected to be quite epic.
Some of those who responded there (including Valery himself) have completed it, but read the notes first: it is desirable to disable Flight, Dimension Door, and it is very important that Slow be available in the Guild of Mages (so you should immediately check the starting save and regenerate the layout if Slow is not present).

How many of these maps have been reworked, it looks very ordinary.
Giving a player 1 Town, while the AI gets the maximum, with Grails and other bonuses - it doesn't take much intelligence. And then call it "ultra hardcore."
Ah, and then give it a more pompous name at the very end, like "Game of Thrones."

Slow can be added as an event or a Pandora's Box, rather than randomizing it with the Guild of Mages.
Mr. Marmot, when will there be interesting maps like Eotw or Jedy Story?)
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9 years ago
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Pomazok1329, there are many interesting maps, and I won't be able to play them all in my lifetime. By the way, I need to finish writing and upload a report on a map I've already completed.
And have you read my report on "Astral Venice" above? Does this map deserve to be added to the HeroesPortal collection? And who should suggest it: me or you, as your own?
With "Game of Thrones meets Dragon Age," it was immediately obvious that the author himself admits without embarrassment that he couldn't complete his own map. I believe that the playability of maps is one of the most important requirements for those that are made available for public viewing, and the invincibility of enemies is certainly not a virtue.
Here's another example (read the comments): La reconquista de Viduan.
One of those struggling maps impossible to finish.
In reply to Marmot
9 years ago
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Marmot
Pomazok1329, there are many interesting maps, and I won't be able to complete them all in my lifetime. By the way, I need to finish writing and upload a report on a map I've already completed.
Have you read my report on "Astral Venice" above? Does this map deserve to be added to the HeroesPortal collection? And who will suggest it: me or you, as your own?
With "Game of Thrones meets Dragon Age," it was immediately obvious that the author himself admits without embarrassment that he couldn't complete his own map. I believe that the playability of maps is one of the most important requirements for those that are posted for public viewing, and the invincibility of enemies is not a virtue at all.
Here's another example (read the comments): La reconquista de Viduan.


AAAAAAA! Marmot, so this is my Madre!! La reconquista de Viduan! I would never have remembered the name, but I recognized it by the map and the discussion about the main hero, Baltazar. I'll upload the save and the map tonight.
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9 years ago
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Okay, let's also find out if Madre is beatable. The overworld on the map is well-designed, and everything else can be tested in practice.

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