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Posts from New rules for submitting maps. Auto-translated

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In reply to Dyrman
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#16
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IMHO, the most important thing is that the type (single-player or multiplayer) is clearly indicated; everything else is just details.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#18
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Scenario: Journey [L]-Dyrman
Yes, I like this option too. But let's see how people vote.
That's true, but whether the map is a mod is also very important.
From my point of view, it doesn't matter. Any map is a mod; people should get used to this and always proceed from this assumption. Otherwise, regardless of additional divisions and labels, there will be inconsistencies.
 

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#19
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The question is whether the map changes the core gameplay. I've seen a lot of noobs who forget to mention this. Not everyone figures out to open the map with an archiver and check it. That's where stories about creatures with 5000 HP, etc., come from. And in general, there's one point.

Added 2 minutes later
But you're right. Not everyone can distinguish a map from a map-mod.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#20
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But you are right. Not everyone can distinguish a regular map from a modded map.
Once again, all maps are mods. It is desirable, but not mandatory, to additionally state the fact that a map breaks something. This should be implied by default. If we're being specific, under certain conditions, absolutely any map can break something; it's just that the probability of this happening is often low, and it can be ignored... But in reality, when you play something new, it overwrites everything old – that's the rule. If everyone follows it, it will be easier for everyone, especially for the players.
 

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#21
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I would like to add to my previous message:

1) It would be nice to add a sub-section called Contest Winners and a sub-section called Old Maps, Scenarios, and Campaigns - I envision it like this:
General Section
MAPS for Heroes of Might and Magic 5: "Tribes of the East"
Sub-sections
Multiplayer
Scenarios
Campaigns
Contest Winners
Old Maps, Scenarios, and Campaigns

Regarding maps and scenarios with mods, I agree that there is no point in specifying this in the title, as by default any map is a mod, but in the detailed description, you can indicate that there are mods. This will help avoid unnecessary bugs, freezes, and game crashes Because the map author may add several mods that often conflict with the mods used by the player.
In reply to Ment
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#22
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Ment
Yes, I like this option too. But let's see how people vote.
In general, the map size is only important in multiplayer, and it doesn't matter at all in Campaigns.
You can even ignore it in the topic title, but specify it in the description.

It looks even better like this:
Scenario[L]: Path of War, Demon
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Ment
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#23
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Ment
Once again, all maps are mods. It would be good to additionally mention if a map breaks something, but it's not mandatory. This should be implied by default.
I disagree; the author should indicate this, but only within the topic itself (not in the title).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#24
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I disagree; the author should mention this, but only within the topic itself (not in the title).
It should definitely be mentioned (and, in general, it's better to include as much information as possible in the first post, without being stingy), but my position was against strictly separating "map mods" and "non-map mods." It's better to treat all maps as the first type by default.
 

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In reply to Ment
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#25
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Well, if you won't be adding new sections, maybe you should add another type of filter. Currently, you can sort the list like this:
Topic / Author, Rating, Last Post, Replies, Views
Let's add a single-player/multiplayer filter.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#27
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I thought the voting would decide everything.
Where does it say otherwise?
Can't you vote a hundred more times?
I don't understand.
 

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In reply to SRD
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#28
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SRD
perhaps it would be worth adding another type of filter; currently, you can sort the list like this: Rating

And what do you mean by rating? In general, the idea of rating maps is very interesting. If everyone has the opportunity to rate a map they like, that would be great. It would provide an understanding of which games are successful and which are not. However, I'm not sure if this is technically feasible.

Added 1 minute ago
SRD
Well, if you won't be adding sections

Why do you think that sections won't be added? The voting currently indicates the opposite.
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#29
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If everyone has the opportunity to rate a map they like, that would be great.
There is a rating for each topic; everyone can click a button and give a rating from 1 to 5. It's not very visually appealing, but no one is going to redesign the forum engine.
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#30
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In any case, the rating shouldn't be removed, no matter how it's implemented.