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Posts from Walkthroughs for custom maps.

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#715
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Marmot Thank you for the helpful advice.
You fought very well. The losses were minimal (you could say there were no losses), and you skillfully prevailed. I didn't do nearly as well. I thought I wouldn't be able to defeat Sauron with my battered army. But after taking that pass and visiting the seer's hut, I got a lot of archangels, I got Berserk, and I picked up the Sphere of Vulnerability, and after going through another portal, I gathered even more archangels. I defeated Sauron with Berserk very easily, I dug up the Grail and brought it to Grey Havens, and I got all the spells. Using them, it became easy to win the map.
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#716
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I'm stuck on the Xiedu map near the end of the 4th month. Necromancers pushed me out of the Dungeon territory. The only thing left for me to do is open the Guardian of Questions for the Amulet of Death and visit the stables. But! This way, I give passage to a super-powerful enemy that needs to be dealt with immediately, and I only have a strong stack of 600 Grand Elves. And I don't have either Blind or Resurrection. In general, before this, the map seemed just very difficult (like any other map by Season), but now it has become insanely difficult. I'm taking a break; I'll think about what I can do later :(

Meanwhile, someone sent me a walkthrough of Xiedu on Gamerhome. Anyone interested can now look at the screenshots and be horrified :D

http://gamerhome.com/bbs/forum.php?mod=viewthread&tid=307228&extra=page%3D1

Login: heroes3player
Password: gamerhome
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#717
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Here's a save file, in case someone wants to try their luck starting from this point. mediafire
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#718
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Anatoly43, congratulations on your victory! Marlo_Stanfield, I liked the screenshot with the quicksand: the entire battlefield is neatly paved, like with paving stones. :) By the way, after a few battles, I really started to like this spell. And during the playthrough of "Zemsta Mutare," there were 2 battles where quicksand helped me win against a very strong neutral army without any losses. So, are you communicating with the Chinese, or were you just given a link to a Chinese forum?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
#719
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Marlo_Stanfield Can't access gamerhome.com, I'll try again later. Marmot Thanks!
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#720
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The website has stricter security settings than a regular forum. When I logged in, it showed me my IP address and suggested that I change my password because my previous visit was from Ukraine. And you didn't log in because I was there at that time. But I logged out afterward. You can try again, but only if you're using Chrome or a browser compatible with the built-in page translator; otherwise, you won't understand anything.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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#721
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Marmot, saying "we communicated" is an overstatement. They dropped a link in the comments on the map on maps4heroes, and I found the login and password elsewhere.

Quicksand is indeed a cool spell. In Heroes of Jin Yong, I used it to kill 1200 crystal dragons with 50 archdevils.

Anatoly43, it probably won't let you in because only one person can log in and view it at a time.
#722
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Intriguing! I need to try out Quicksand in some battle.
#723
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Marlo_Stanfield
I'm stuck on the Xiedu map near the end of the 4th month.
...
In general, the map seemed just very difficult before (like any other map by Season), but now it has become insanely difficult.

I don't know, Xiedu didn't impress me much, although it took a considerable amount of real-life time. After reading in the comments on heroes4maps that someone completed it in 60+ months, I decided to play it just for fun - and I also managed to complete it in about 60 months. Just don't speedrun, and there won't be anything too difficult.
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#724
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I wouldn't really try to set records, I just played the game as it is, but it seems I'll have to just sit and accumulate troops now. I don't really like doing that, but I don't see another option here. Even looking at Chinese screenshots didn't really help. In those screenshots, the problematic hero has a significantly larger number of ranged units, and I don't really understand how that was achieved, since there's only one external tavern in a not very convenient location, and the enemy hero reaches our castles in 3 days. And I really don't want to give them up without having the ability to buy important units.
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#725
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I simply don't bother with such hardcore scenarios where you have to just accumulate an army to complete it in 60+ months – it's a waste of time. 5 years!!! – The Great Patriotic War was won in 4 years, and here we have just a game...
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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#726
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dnaop-wr, according to the link provided, completing the map takes about 7 in-game months, and the record is around 100 days. So, the completion time depends solely on the player's skill. There's no need to spend months accumulating an army.
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#727
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dnaop-wr
I simply don't engage with such grindy scenarios where you have to just accumulate an army to complete it in 60+ months.
Well, grinding for 2 weeks to generate the perfect starting save, like someone on heroesportal did on the Wayfarer map for the fastest possible completion –
doesn't look very appealing either. It's better to just enjoy the process, build up your army, and take your time defeating everyone.
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#728
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"Skill of the player" means the ability to win by choosing the right combat tactics. If a battle is won only due to, for example, morale dropping 3 times in a row or a spellcasting stack (Wizard, Master Djinn) casting exactly the spell we need, or a creature's special ability triggering (blindness, petrification...), then that's also a grind, and in the end, a "fast" playthrough will take no less real time than a "slow" one, due to the need to replay each battle about 50 times.
I don't understand the authors who create maps of size XXXXXXXL: in the same time that a player spends on one such map, they could complete half a dozen normal ones. Personally, after about 8-9 in-game months, even a good map starts to bore me, and here...
I also strongly disagree with those who, like one author on YouTube, believe that the Town Portal makes the game too easy and should be banned. And if the Town Portal is also banned on an XXXXXXXL map, then it's scary to imagine how much time it will take to complete the game.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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#729
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Marmot
"Player skill" means the ability to win through a well-chosen combat tactic. If a battle is won solely due to, for example, morale dropping three times in a row or a spellcasting stack (Wizard, Master Djinn) casting exactly the spell we need, or a creature's special ability triggering (blindness, petrification...), then that's also tedious, and ultimately, a "fast" Walkthrough will require no less real time than a "slow" one, due to the need to replay each battle about 50 times.
That's the meaning of "player skill" I used. I'm not talking about morale and random spellcasts. The main, non-obvious tactical trick in the Xiedu Walkthrough is the need to choose the terrain for conducting certain battles using the H3CombatTerrain program. This is a feature of Season's maps in general. But, for example, in The Lord of the Rings, enemy heroes stand calmly on the cells that are suitable in terms of terrain, while here we have to find these cells ourselves. Nothing particularly tedious is required of us, just mastering a simple program and quickly browsing the terrain cells.

Added 7 minutes later
Marmot
I don't understand the authors who create maps of size XXXXXXXL: in the same time that a player spends on one such map, they could complete half a dozen ordinary ones. Personally, after about 8-9 in-game months, even a good map starts to bore me, and here...
And I also strongly disagree with those who, like one author on YouTube, believe that the Town Portal makes the game too easy and should be banned. And if the Town Portal is also banned on an XXXXXXXL map, then it's scary to imagine how much time it will take to complete the Walkthrough.
But these are just HotA maps. I haven't encountered anything comparable to the best maps for SoD among them, although I personally see the potential in maps of this size. Regarding the Town Portal: if there are taverns in all cities, then its absence should not be critical for the final Walkthrough and may even add a pleasant challenge. And without taverns, of course, it's a real grind.

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