Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
"Skill of the player" means the ability to win by choosing the right combat tactics. If a battle is won only due to, for example, morale dropping 3 times in a row or a spellcasting stack (Wizard, Master Djinn) casting exactly the spell we need, or a creature's special ability triggering (blindness, petrification...), then that's also a grind, and in the end, a "fast" playthrough will take no less real time than a "slow" one, due to the need to replay each battle about 50 times. I don't understand the authors who create maps of size XXXXXXXL: in the same time that a player spends on one such map, they could complete half a dozen normal ones. Personally, after about 8-9 in-game months, even a good map starts to bore me, and here... I also strongly disagree with those who, like one author on YouTube, believe that the Town Portal makes the game too easy and should be banned. And if the Town Portal is also banned on an XXXXXXXL map, then it's scary to imagine how much time it will take to complete the game.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)