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"Player skill" means the ability to win through a well-chosen combat tactic. If a battle is won solely due to, for example, morale dropping three times in a row or a spellcasting stack (Wizard, Master Djinn) casting exactly the spell we need, or a creature's special ability triggering (blindness, petrification...), then that's also tedious, and ultimately, a "fast" Walkthrough will require no less real time than a "slow" one, due to the need to replay each battle about 50 times.
Added 7 minutes later
I don't understand the authors who create maps of size XXXXXXXL: in the same time that a player spends on one such map, they could complete half a dozen ordinary ones. Personally, after about 8-9 in-game months, even a good map starts to bore me, and here...
And I also strongly disagree with those who, like one author on YouTube, believe that the Town Portal makes the game too easy and should be banned. And if the Town Portal is also banned on an XXXXXXXL map, then it's scary to imagine how much time it will take to complete the Walkthrough.