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Posts from LBE – minimal balance changes for Heroes V 3.1.

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In reply to kiko
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#16
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No, 5 is too much – compare it to Shock, Resurrection, Vampirism, etc. The current regeneration for 3 (maximum for 4) is a good idea, and the concept of regeneration without resurrection is interesting (I've thought about it myself, but I don't know how to implement it). Also, this would significantly change the essence of the spell and reduce its importance.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to kiko
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#17
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kiko
"Regeneration" should be regeneration, not resurrection.

As it is now, it's suitable for level 5.
(although it would be better to remove the resurrection from it)
SRD
Level 5 is an exaggeration - compare it to Shock, Resurrection, Vampirism, etc. The current regeneration is good for level 3 (maximum for level 4). The idea of regeneration without resurrection is interesting (I've thought about it myself, but I don't know how to implement it). And it would significantly change the essence of the spell - reducing its importance.

Regeneration is only useful for creatures of the highest tiers, because there's no point in resurrecting 1 skeleton/goblin, etc. This means that it has no place in the lower levels of the magic school. In my opinion, resurrection should be at level 5, and regeneration should be at level 4.
Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


Группа VK:
https://vk.com/club176978884
In reply to Frozensoull
#18
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Frozensoull
On the 5th level, resurrection, and on the 4th, it's the perfect place for regeneration, IMHO.
Just so I'm understood correctly: I'm not objecting.
But I want to point out that in some cases, applying resurrection (on the 7th level of troops), which, as I understand it, will last for 4 turns without reducing the maximum HP, is significantly more beneficial than "resurrection."

So, I think: at least the 4th level.

Added 1 minute ago
SRD
and this will significantly change the essence of the spell - reduce its importance
then it will be a 2nd-level spell... for the 5-7th level of troops.
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#19
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If you move the regeneration ability to level 4, wisdom won't work, and you'll have to remove something else at level 4 (which means losing two potential upgrades), and regeneration is sometimes used even on level 5 creatures, etc.
Changing regeneration in the current way in the mod is the most "minimal and optimal" approach.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to AwesomeDude
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#20
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AwesomeDude
Interesting, useful, and straightforward. Perhaps the mini-artifacts could be adjusted to be stronger at the beginning and weaker at the end? By the way, what does the name stand for? I'm guessing it's "Least balance enhancement," how close am I to the answer? :)

The idea is interesting. In fact, some artifacts could be made stronger. It's also possible to change the characteristics of composite artifacts (reduce some, increase others). For example, the composite artifact of the Dragon could be slightly weakened, as there is a clear imbalance.
In reply to Rameliya
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#21
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Rameliya
The idea is interesting. In general, some artifacts could be made more powerful. Also, the stats of composite artifacts could be changed (reducing some, increasing others). For example, the composite Dragon artifact could be slightly weakened, as there is a clear imbalance.
It's not that easy to collect. With artifacts, everything is generally fine.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#22
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Dyrman
If you move the regeneration ability to level 4, wisdom won't work, and you'll have to remove something at level 4 (which is already a loss of two possible upgrades), and regeneration is sometimes used even at level 5 for creatures, etc.
Changing regeneration in the way it is currently implemented in the mod is the most "minimal-optimal" approach.

Well, plus or minus two useful changes won't make much difference if it's for the greater good, but it's up to you.
In reply to atlant108
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#23
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atlant108
Well, plus or minus two useful changes won't make a big difference, if it's for the common good, but it's up to you.
Only the most obvious things that create imbalance are being fixed. A small balance adjustment is not relevant for this mod, as at least 40 such adjustments would need to be made, and that would be too much. A comfortable multiplayer experience can be achieved with fewer changes.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#24
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Editing the AI for the Knight creature in this case is clearly unnecessary, as AI is not something that is actively used in multiplayer. This change can be skipped in favor of something else.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
In reply to Nargott
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#25
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Nargott
In this case, tweaking the Knight's stats is clearly unnecessary, as stats aren't something actively used in multiplayer. We can skip this change in favor of something else.
The number of changes still allows us to do this. And you can still level up to 25 in Ultimate, even if it's rare.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#27
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I think the Drain Life skill should be reduced further for Vampires.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#28
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Dyrman
I think it would be good to reduce the Drain Life ability of the Vampires even further.
Nah, why? - If they are unbalanced, you can reduce their stats (for example, attack - then their damage will be less, and as a result, their self-healing will be reduced).
If we make it like in Heroes 6 (where it's about 20%), it will be a very weak ability - just my opinion.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#29
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Vampirism is already weak – vampires are resurrected much weaker than in Heroes 2-4. How much weaker can it be made?
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
In reply to Nargott
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#30
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Nargott
Vampirism is already weak – vampires are resurrected much weaker than in Heroes 2-4. How can they make it even weaker?

That's right. You can't cheat by just running around with vampires and resurrecting them from scratch. They die like flies. And then they made them even weaker. It's so easy to defeat vampires with griffons....
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