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Posts from NCF – Extended list of Neutral creatures.

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psatkha
I didn't understand about the sphere... a screenshot posted in the relevant topic is needed.
As requested by esteemed Psatkha, an image of the sphere without animation. http://imgur.com/a/bgw6p

I would like to remove this sphere and other related variations from my game; it would be good to understand what and where needs to be deleted, as everything I found about units was just one archived folder where they are simply numbered.

And another possibly silly question: is there any way to determine which race a unit belongs to? (For example, Mummies belong to Necropolis). If so, where and in which scripts should I look? I think that this is unlikely because there are a maximum of 7 levels of units.

And a question regarding adapting the NHF mod and EWA latest version: Can I somehow adjust the units in the scripts myself? Because I have a couple of bugs:
Mirabelle starts with Dead Cyclops instead of pirates.
A hero (dwarf) who receives wolves gets their icon, but the wolf model is some kind of gray cave lord.

P.s. I didn't understand how to insert an image, so I made a link
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psatkha
The manual is on the first page!
Are you sure your manual can be downloaded? I couldn't download it. By the way, approximately how many creatures have been created in the last two years?
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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Was there a cannibal in the NCF?
У меча предназначения два острия, одно из них ты.

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AstralLein
Are you sure your manual can be downloaded? I couldn't. By the way, approximately how many creatures have been created in the last two years?

I haven't counted!

The manual can be downloaded! Judging by the download counter... it has been downloaded 3 (three) times today, or the link has been opened... the counter is ambiguous (opening and downloading are identical)!

Added 11 minutes ago
Kouta
As requested by the esteemed Psatha, an image of the sphere without animation. http://imgur.com/a/bgw6p

I would like to remove this sphere and other related variations from my game; it would be nice to understand what and where I need to delete, as everything I found about units is just one archived folder where they are simply numbered.

And another possibly silly question: is there any way to determine which units belong to which faction? (For example, Mummies belong to Necropolis). If so, where and in which scripts should I look? I think this is unlikely, as there are a maximum of 7 levels of units.

And a question regarding adapting the NHF mod and the latest version of EWA: Can I adjust the units in the scripts myself? I have a couple of bugs:
Mirabelle starts with Dead Cyclops instead of pirates.
A hero (dwarf) who receives wolves gets their icon, but the wolf model is some kind of gray cave lord.

P.s. I didn't understand how to insert an image, so I made a link.

Regarding Mirabelle... and her pirates (without NCF, this slot is free, and her version of the pirate is in it - as this is a slot for the banned yeti, and the Dead Cyclops is from the Dark Messiah add-on - the same slot), I need to make a fix (I will try to do it soon) for Mirabelle to work correctly when using NCF and/or having the Dark Messiah add-on!

As for the dwarf... I need a screenshot!


Added 2 minutes ago
Interested
Was there an ogre in NCF?

There seems to be an ogre... and that is actually a cannibal!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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fktifzobr@mail.ru



updated the mages; link on the page with mercenaries
:smile20:
All your creatures are great.

Added after 56 seconds
But I think "Occultists" is a better name
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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Andrail
:smile20:
All your creatures are great

Added 56 seconds ago
But I think the name "Occultist" is better.
Maybe initially, I wanted to make the names closer to the creatures of the Free Cities – there, the Dark Adepts were called Defilers, but there was a problem with the name of the air mage (Stormbringer) – the Thunder Bird is already called that, so I just left the Free Mages and Defilers, and called the Stormbringers Adepts of the Storm (I even thought about completely changing the creature profile to match the name "Pyromaniacs," but there are already plenty of fire mages).
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I'm upgrading the city guard; now they will be at level four (in Dark Messiah, they are REALLY STRONG; if you summon a guard and a vampire using a code, the guard will win). Upgrades: Storm Guard and Black Guard.
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Мои мини-моды

Мод RTF

Мои NCF существа
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I'm upgrading the city guard; now they will be at level four (in Dark Messiah, they are REALLY STRONG; if you summon a guard and a vampire using a code, the guard will win). The upgrades are Storm Guard and Black Guard.
Then, Storm Guards and Black Guards.
And will the deserters and mercenary archers have upgrades?
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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Andrail
Then what about storm guards and black guards?
And will deserters and mercenary archers have upgrades?
"Storm Guard" is an elite unit in the Swords of Wind, so it would be better to call the unupgraded ones city guards, and the upgrade, guards.
Deserters and archers will have black-themed upgrades; I'll upgrade the archers to the third level, and assassins will be on the second level.
Мои мини-моды

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Мои NCF существа
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Approximately, can you find out when updates for the Deserters and Mercenary Archers will be released?
And here's another question: If the Black Guard and its upgrade are level 4 of the city, then who will be at level 3?
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Aslan_Red
Can you give an approximate timeframe for when updates for the Deserters and Mercenary Archers will be released?
And here's another question: If the Black Guard and their update are for level 4 of the city, then who will be at level 3?
Mercenary Archers
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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fktifzobr@mail.ru
I'm upgrading the city guard; now they will be at level four (in Dark Messiah, they are REALLY STRONG; if you summon a guard and a vampire using a code, the guard will win). The upgrades are Storm Guard and Black Guard.
Awesome! - I once suggested making a mod to replace one of the cities with a free city (let's call it... just "Free Cities") - in principle, many units from those cities are already ready, and most importantly, they are not invented but real (well, for Ashan, that is), meaning they are the ones that exist in the lore.
But in general, according to the lore, are there 7 types of units for such a city? - As far as I know, the Crimson Mages went there after the fall of the House of Chimera, plus various mercenaries (Wind Blades and Black Guard), as well as priests of Ilat, and... I don't know anyone else.
We could be simplistic - level 7 - air dragons.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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Added 7 minutes later
Maybe add catapults, like in the church mod?

Added 1 minute later
And what is Dark Messiah?

Added 53 seconds later
You could also add a Witcher or Blade Masters.
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
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Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%

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