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Posts from Red Orb (Sphere of Prohibition)

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Sphere of Inhibition
56 voters
Single choice Public votes Closed 2012-05-21
This poll is closed.
Ban the red sphere
39.3% 22 votes
Leave everything as it was
60.7% 34 votes
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14 years ago
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Regarding the rules, I've had this idea for a while, and I think many others do too: let's put to a vote the question of banning the red orb. It's more of a nuisance than an artifact in the game. You spend time leveling up your hero, building a guild of mages, sometimes even more than one, hoping for magic to be effective, but then an opponent shows up with a red orb, and that's it – game over. And if a defense specialist like Tazar shows up, it's practically impossible to defeat a well-leveled hero. We then wonder why mages aren't dominant? Warriors are. It's become a stereotype that everyone has subconsciously accepted. I also want to point out the poor design of faction buildings with a red orb. On one side, a tank; on the other, you. There's no creativity. I'm confident that this wouldn't diminish the game in any way but would only add more variety to it.
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14 years ago
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Lider1
Regarding the rules, I've had this idea for a while, and I think not only I, but many others, have been considering it: let's put to a vote the question of banning the red orb. It's more of a mockery in the game than an artifact. You train and train your hero, build a guild of mages, sometimes even more than one, hoping for magic, but then an opponent comes with a red orb, and that's it – game over. And if some kind of defense specialist like Tazar shows up, it becomes virtually impossible to kill a well-developed hero. And then we wonder why mages aren't dominant? Warriors are. This is already such a stereotype that everyone has subconsciously accepted. I also want to draw attention to the poor AI with the red orb. On one side, a tank; on the other, you. No creativity at all. I'm sure this won't diminish the game in any way, but will only add more variety to it.
I agree! Bring back the mages!
296524052
Весна 2012.
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14 years ago
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Hey guys, we're actually playing SOD, not SOD without a ball.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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14 years ago
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R55Max
Ban the haters of the Orb! This is a mega-artifact, just like the Crown of the Magi or the Crown of the Underworld, but the second and third ones don't always decide the outcome in certain situations. Also, the first one can't teleport or deal direct damage, but it also doesn't have anything to solve when there's a LOM (Lord of Magic) against it. We'll come up with a second, third, or fifth option later. I'm against completely removing the Orb.
PLAY WITH THE ORB

Let's ban all players who don't like it. Why be petty?

It doesn't just not decide the outcome; it completely ruins 2 primary skill slots. Strength and Knowledge. It crosses them out with a thick marker. It's a mega-artifact, yes, perhaps too much of one. With such an Orb, Fireballs usually pass through in one go against a well-equipped magic hero.

So, play with the Orb; it's completely unnecessary. I guess you understand that I can decide for myself what to play.
R55Max

Hey, guys, we're playing SOD (Sword of Destruction), not SOD without the Orb.

Okay, let's play SOD. But let's not come up with a second, third, or fifth option. Let's play with diplomacy, with Hit and Run, with scrolls 4-5 without Grandmaster. In short, let's just play without all these stupid rules.

Let's leave only 1 rule: fair play. Let's remove everything else.

So what if Fireballs become completely useless? At least it's SOD. If we're talking about SOD, let's play SOD. As it is.
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In reply to R55Max
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14 years ago
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This question has been raised for as many years as people have been playing online here. As an artifact, it's certainly not needed. IMO, it's absolutely right to ban it in HotA. But banning it in SoD is not right, because it creates another useless relic, so it's better to just leave it.

P.S.: You can remove all the trash with text editors, but on HeroesWorld rules forbid text editors, so we leave it every time.
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14 years ago
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With the book of earth and air, you can run, jump, flee, but not win. But with the orb against КЗ, КВ, or all the books combined, if the final battle takes place — you will win.

Added after 3 minutes
Dirty_Player
This question has been raised for as many years as people have been playing online here. As an artifact, it is certainly not needed. IMO, it is absolutely correctly banned in ВТ. But banning it in SoD is not correct, because it creates yet another useless relic, so it's better to leave it as is.

P.S.: You could cut out all the trash with text editors, but HeroesWorld rules forbid text editors, so we leave it every time.

1 additional artifact to the already 2 existing ones — Captain's Hat, Boots of Levitation
Bag of Gold I cannot fail to mention, it is nothing compared to normal final battles, and not just mindlessly equipping the orb and the hero. Why bother thinking. Equip the orb, use the imba
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In reply to Lider1
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14 years ago
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Lider1
with the books of earth and air, you can run, jump, escape, but not win. But with the orb against КЗ, КВ or all the books combined if FB takes place - you will win.
Really????
Very interesting. Not long ago (half a year or 10 months ago) Sevensan was tearing everyone apart with the red orb (whoever had it against him), why I give this example is because as it happened, many such games (a lot in comparison) were won by him against the orb!!! Damn, I've played a ton of games, you might have played more, but the point is that personally out of about two hundred I lost maybe 2 or 3 because of the orb, and 3 of those were "defense - red orb ))))" on my side. Moreover, much more often one reads whining from various WT mega guys like "didn't upgrade the guild," "didn't get into the right utopia," "DD turns out to be randomly constructed in heroes!!!!" And imagine the orb - it is too!

Stop whining - learn how to lose! there are strong and non-whining players on ХВ!

Maybe there is also a matter of tempo, when who took what??? If you could get ahead for a day just to take КЗ; КЗ is the most powerful artifact, especially its power increases in the early stage, while the orb's power is in the later stage, because КЗ helps you reach the encounter, and the orb - decides it at the encounter! So if you have КЗ - decide it before the orb.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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14 years ago
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In my opinion, the red orb is comparable to an artifact that would reset all combat stats to zero. Imagine if such a thing existed. One person in Dragon Utopia gets artifacts for parameters and the red orb, while another gets artifacts for magic and an artifact that resets combat stats. Everything would be fair. But such an artifact doesn't exist, which means, ideally, the orb should be banned as well.
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In reply to Ihtiandr
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14 years ago
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On the other hand, a SoD without a red orb doesn't quite feel like a SoD.
Земля нуля.
Все в ней нулево и кукольно.
In reply to R55Max
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14 years ago
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R55Max
Yes????

Yes
R55Max

Very interesting. Some time ago (six months or 10 months back) Sevensan was beating everyone with the Red Orb (anyone who had it against him), why did I give this example, because it so happened that many such games (relatively many) were won by him against the Orb!!!

What does Sevensan specifically have to do with this? Like some super strong player, beats everyone and especially enjoys doing it to whoever has the Red Orb?

Ok. Let it be so.
R55Max

Damn, I've played a shitload of games, you've played more maybe, but the point is that I personally lost maybe 2 or 3 out of two hundred due to the Orb, and 3 of those were from my side "defense — the Red Orb ))))"

If I understood correctly, you lost 3 games out of all your games, and only because you equipped the Orb?
R55Max

And what's much more common is reading whining from all sorts of top WT guys like "didn't rebuild the guild," "didn't get the right Dragon Utopia," "Dimension Door turns out to be randomly constructed in Heroes!!!!" And imagine the Orb is too!

Randomly in Heroes? really? I didn't know. Well then let's play purely random pure original SoD. Already wrote that above.
R55Max

Enough whining — learn to lose! There are strong and non-whining players on HeroesWorld!

stop stop stop. Did I say somewhere that there aren't any?
R55Max

Maybe there's also a tempo factor, who got what when??? If you could get ahead by a day to grab the КЗ, the КЗ is the most powerful artifact, especially its strength increases in the early stage, while the Orb's strength is more in the later stage, because the КЗ helps you get through until the encounter, and the Orb decides it at the encounter! So if you have the КЗ — decide before the Orb.

Do you even understand what you wrote? early late, what's the difference? You took a Dragon Utopia with the КЗ, and I took one with the Red Orb. So what? Cast Implosion, Meteor Shower or whatever you have?
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За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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14 years ago
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You know, Lider1, how about we play a season together? With a lot of diverse game situations. Let's see how much the presence or absence of a "Wishing Well" will affect the outcome, if there isn't one on the map at all, it will just be a regular game.
We can play until 15, 25, or 35 wins.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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14 years ago
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R55Max

You can play up to 15, 25, or 35 wins.

:smile11: up to 35 wins???
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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14 years ago
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The Red Orb is quite a frightening artifact, as it can indeed be used to win in the late game by blocking the opponent and preventing potential 2k damage from the explosion, or even more. On the other hand, many will start playing exclusively as mages because those same 2k explosions are even more powerful. I voted to ban the Orb, but in principle, I haven't encountered a situation where the Red Orb decided the outcome of the game...
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
In reply to hunter98
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14 years ago
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hunter98
On the other hand, many will start playing exclusively as mages, because their 2k burst damage is even greater.

Well, that's great! Let them play as mages. Heroes isn't just about warriors. Heroes are also about mage heroes :D. How often do you see a mage as the main character in reports? :D

Except for Luna, of course.

And regarding the burst damage and everything else, you just need to use antimagic. You might even get away with it ;)
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За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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14 years ago
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Lider1
:smile11: up to 35 wins???
Easy, time will pass, and the games will continue.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...

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