Ban the haters of the Orb! This is a mega-artifact, just like the Crown of the Magi or the Crown of the Underworld, but the second and third ones don't always decide the outcome in certain situations. Also, the first one can't teleport or deal direct damage, but it also doesn't have anything to solve when there's a LOM (Lord of Magic) against it. We'll come up with a second, third, or fifth option later. I'm against completely removing the Orb.
PLAY WITH THE ORB
Let's ban all players who don't like it. Why be petty?
It doesn't just not decide the outcome; it completely ruins 2 primary skill slots. Strength and Knowledge. It crosses them out with a thick marker. It's a mega-artifact, yes, perhaps too much of one. With such an Orb, Fireballs usually pass through in one go against a well-equipped magic hero.
So, play with the Orb; it's completely unnecessary. I guess you understand that I can decide for myself what to play.
Hey, guys, we're playing SOD (Sword of Destruction), not SOD without the Orb.
Okay, let's play SOD. But let's not come up with a second, third, or fifth option. Let's play with diplomacy, with Hit and Run, with scrolls 4-5 without Grandmaster. In short, let's just play without all these stupid rules.
Let's leave only 1 rule: fair play. Let's remove everything else.
So what if Fireballs become completely useless? At least it's SOD. If we're talking about SOD, let's play SOD. As it is.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того