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This is an instruction for the H5_AIadv_311 file.
I studied German, but I've almost forgotten it now.
Google Translate.
A.I. modeling for H5 - Tribes of the East.
Important: this mod is compatible with H5 Toe 3.1 only. If you have version 3.0, you must first install the official patch 3.1.
This mod is a complete A.I. rewrite, inspired by the spirit of H3 and the chess computer program Fritz, which proved that a computer A.I. can match world champions. It is designed to provide a more strategic gameplay for H5 by playing against a dedicated A.I. opponent who knows the ropes. This A.I. does not cheat; at higher difficulty levels, its only advantage is lower starting resources for the player.
The first thing you'll notice when starting the game is a slight delay as you click the button for the first time. This is because the A.I. is pre-processing all movement costs and objects on the adventure map, and this only happens once after loading a new game. As a benefit, subsequent turn processing times are much faster.
This version is compatible with Windows XP only. For more information, please read the release notes section.
INSTALLATION
Simply copy the H5_AIadv_311.exe file to the bin folder, which is located by default in Program Files / Ubisoft / Heroes of Might and Magic V - Tribes of the East / Bin.
My path is: C:\Program Files (x86)\Heroes 5 - Tribes Of The East\bin
Run the game by double-clicking the newly copied file.
Make sure not to rename the H5_Game.exe file. There are differences between some of the DLL libraries used in the original release and the mod, and the Windows XP file image loader is known to cause unstable program operation if it is in the DLL metadata cache. You can recognize that you are running the A.I. mod by the version string on the startup screen, which reads 3.1 A.I. mod, and by the minimized turn progress bar that appears at the bottom of the screen.
This version is not compatible with game version 3.0.
Additional Maps
Included with the A.I. mod are three new maps (Ice Defense, Island Bunkers, and My Home My Fortress), which are designed as a challenge for veteran players.
To install the maps, copy the *.h5m files to the maps folder, which is located by default in Program Files / Ubisoft / Heroes of Might and Magic V - Tribes of the East / Maps.
The new maps will be available the next time you start the game. Please note "Show random maps" if the maps are not displayed.
ADDITIONAL RESOURCES
This A.I. mod is part of a larger project to reimagine Heroes V and create a strategy game that is closer to the vision of its fans. This includes A.I., new refined adaptations of the game rules, and accessories to the original game, an expanded modding interface, better tools, and new campaigns.
Heroes V can be much more than just a junior brother to Heroes VI. It can be an independently evolving strategy game that is driven by the community and serves as a premier modding destination for this genre. This is a unique project in the industry, for the community to take the reins of a mature strategy title and create a plan for a more advanced game.
This also means succeeding in a number of ways and providing incentives for the developers of Heroes VI to create games and additions that are more ambitious than what Heroes V has achieved.
We are currently discussing how to move forward and what improvements to implement in the near future. We invite you to join us. Our current discussion thread is located at:
Heroes Community > H5 - Modders Workshop > New Unofficial Patch
RELEASE NOTES
The current version is compatible with Windows XP only.
If you have a computer with Windows 7 or Vista, I highly recommend installing Windows XP on a different partition. Multi-booting with Windows XP on a second hard drive is easy to do, and I would recommend that anyway, even if we weren't compatible with the A.I. Mod on Win7. Many older games do not work quite correctly with Win7, and particularly these days, there are many great games that you can usually pick up for 10 euros.
KNOWN ISSUES
Haven Training pop-up in the city
The OK button does not respond, and the right stack cannot be updated.
Workaround: use the ESC key on the keyboard to close the dialog.
Random Map Generator
Some additional options are not available, and the random map generator is limited to the functions available in version 3.0.
Workaround: close the A.I. mod and start the official version. Create random map(s) with your requirements. Close and restart the game with the A.I. mod again. The maps you created will now be available and playable with the A.I. mod.
Widescreen Support
I fixed it here
User interface elements are displayed slightly stretched, as they were in HoMM 3.0.
According to some people, there are glitches in the interface on some high-resolution monitors. This is 16:9, for example, 1920*1080-XP-32, while 16:9 - 1680*1050 XP - 64 (mine) works fine.
In general, let's try it.
With this mod, the ai Mod, for version 3.1, everything works fine for me.
Here is a screenshot: