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Hello, fellow same-game heroes!
Edited!!! The template has changed compared to the previous description; I've deleted some posts and compiled the info here http://phomm.narod.ru/templates.htm
I have been thinking about this for a long time; the modern playstyle is quite uniform in terms of strategy: scouting, gathering, attrition, and marching. Of course, I am not suggesting changing the style now, but rather fine-tuning its components based on their effective influence on the outcome. I've studied various sources, including the Wiki, and decided to create a new template to establish a new playstyle. This new style is "marching blitz"—ultra-fast gameplay. The template was designed specifically for Heroes3WT.
Remember, if an interesting gameplay template results from this, a new style will emerge and fill the L-U size niche (currently, people usually play L+U - smka, HL-U Jebus Cross, HL+U - 8mm6)
Good luck with your tests )))
Edited!!! The template has changed compared to the previous description; I've deleted some posts and compiled the info here http://phomm.narod.ru/templates.htm
I have been thinking about this for a long time; the modern playstyle is quite uniform in terms of strategy: scouting, gathering, attrition, and marching. Of course, I am not suggesting changing the style now, but rather fine-tuning its components based on their effective influence on the outcome. I've studied various sources, including the Wiki, and decided to create a new template to establish a new playstyle. This new style is "marching blitz"—ultra-fast gameplay. The template was designed specifically for Heroes3WT.
Remember, if an interesting gameplay template results from this, a new style will emerge and fill the L-U size niche (currently, people usually play L+U - smka, HL-U Jebus Cross, HL+U - 8mm6)
Good luck with your tests )))