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"Excuse me" (in a slurred voice), but the fact that all treasure rooms are guarded by 6000 (except for the center, which is richer) like on a Small Map – 6000, what do you think that means??? I don't understand what the complaints are about the passages; many people clear secondary objectives on a Small Map with 112 units! And, of course, the center has a stronger guard, but it can still be taken down in one go with 121 units, especially considering that there are usually 1-2 level ambushes on the map, so you can fight using only them.
I accept suggestions in the form of numbers from those who understand map design, or from people who have generated maps ten times (in the editor, I don't even ask for it in the game) and have seen a clear trend towards some kind of problem.
Well, the problem of generating treasure rooms of different sizes, as a result of which there may be a lot of good loot in one, and little in others, is a problem of the random map generator. I, of course, tried to minimize this influence (the sizes of the treasure room zones are very small), but still, sometimes the random map generator will not divide it correctly and will throw everything in, this is not a problem of the template!
Yes, I added a picture and re-uploaded the archive with the fixes; I ask those who have already downloaded it to download it again
I accept suggestions in the form of numbers from those who understand map design, or from people who have generated maps ten times (in the editor, I don't even ask for it in the game) and have seen a clear trend towards some kind of problem.
Well, the problem of generating treasure rooms of different sizes, as a result of which there may be a lot of good loot in one, and little in others, is a problem of the random map generator. I, of course, tried to minimize this influence (the sizes of the treasure room zones are very small), but still, sometimes the random map generator will not divide it correctly and will throw everything in, this is not a problem of the template!
Yes, I added a picture and re-uploaded the archive with the fixes; I ask those who have already downloaded it to download it again