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8 years ago
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Title: Invasion from the Underworld - Part 4. Invasion --- Hell invasion - Episode 4. Invasion







Name in game resources: Invasion
Map type: Scenario
Two-level map: yes
Game version: only 3.1
Number of players: 6
Size: large
Map author: MasteR

Description: The revelation of part of Urgash's plans forces the demons to accelerate events. Legions of black demons are gathering at the northern border of the Unicorn Empire, and they are ready to rush into battle. The empire's troops have very little time left to prepare for repelling the demon attack.

About the map: A game against five computer players in an alliance. Some heroes from the "Uninvited Guests" map are present, with modified specializations.

Previous story parts:

Part 1
Part 2
Part 3

Update on 20.10.2017:

- Increased the number of creatures in joinable stacks.
- Added pauses when resurrecting heroes 3, 4, and 5. For Orcs, the pause is slightly longer.
- Improved the combat script; now, the number of summoned Cave Lords increases non-linearly depending on the hero's level (at level 1 - 1 Cave Lord, at level 40 - 1000 Cave Lords).
- Fixed a bug with one of the garrisons.
- The artifact "Boots of Open Road" has been moved closer to the castle.
- Another scroll with a portal to a city under moderate guard has been added.
- Removed the ability to join stacks without breaking through the guards.

Have a nice game!
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8 years ago
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MasteR

Previous story parts:
Part 1
Part 2
Part 3
Enjoy the game!

Now I understand what these parts are about. For some reason, I thought they were all separate scenarios without a storyline connection. But now I realize that it seems like there will be a full campaign consisting of 5 or even more (if possible) parts. Am I right?
8 years ago
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The game freezes on my very first turn: when I try to engage in battle with someone, a Dungeon lord appears, and everything stops... the timer, I can't make a move. I've tried several times, and it's the same every time.
In reply to Antik
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8 years ago
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Antik
My game freezes on the very first turn: when I try to engage in battle with someone, a Cave Lord appears, and everything stops... the timer, I can't make a move. I've tried several times, and it's the same.

Most likely, this is related to the technical specifications, as I didn't encounter this during testing.
I've added another archive with the map to the header (Invasion (test).zip); it should help. If it doesn't work, a new version will be released tomorrow.

Added 1 minute ago
atlant108
Now I understand the parts. For some reason, I thought these were all separate scenarios, without a storyline connection. But now I realize that it seems like a full-fledged campaign is planned, consisting of 5, or even more (if possible) parts. Am I right?

They were originally intended as a continuation of the campaign, but they are released one map at a time until the campaign is ready. A total of 5 parts are planned.
8 years ago
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I experienced a similar issue with the game freezing for the first time on the 3rd week. The Dungeon creatures don't have enough strength to attack and retreat. The game timer keeps ticking, but the control buttons still work. After exiting to the main menu and reloading the save, the same battle proceeds normally. As the game progresses, the situation worsens. I had to abandon the game!
In reply to ass1952
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8 years ago
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ass1952
I had the same issue with the game freezing for the first time on the 3rd week. The Dungeon creatures don't have enough strength to shoot and retreat. The timer is ticking, but the game controls are working. After exiting to the main menu and loading the save, the same battle proceeds normally. As the game progresses, the situation worsens. I had to abandon the game!

Is it the same in another version?
8 years ago
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It takes time and willingness. I will try again, especially since the map promises to be interesting.
In reply to ass1952
8 years ago
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In another version, everything works fine.
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8 years ago
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I'll delete the first one then, so it doesn't get in the way. Thanks for the information.
8 years ago
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It's strange, the folder is clean, I removed all mods (except for the battle save), but here's the problem – the Dungeon lord doesn't appear in battle. Is this a bug?

Added 9 minutes later
I reinstalled, started a new clean game, and it's still the same. It's strange, after all, you are a Master, aren't you?
In reply to Antik
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8 years ago
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Antik
That's strange, the folder is clean, I removed all mods (except for the battle save), but here's the problem - the dungeon lord doesn't appear in battle. Is it a bug?

Added 9 minutes later
I reinstalled, started a new game, and it's still the same. It's strange, after all, you're a Master?

I checked what you uploaded today - everything is fine there.

Are there no fireballs at the beginning of the battle? Was the old map deleted? Is there only one map with that name in the list? Does the dungeon lord not appear in the very first battle?

Added 7 minutes later
Is the game version original or are there mods like EWA?
8 years ago
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Hello. Thank you for the map. Two questions: 1) Is it impossible for the main hero to escape with his army (pay a ransom)? Is this intentional? The game is considered lost if the main hero pays a ransom when surrendering in order to preserve his army. 2) Is it intentional that Vittorio (blue) appears on the horizon in the middle of the second week of the first month with a large force of red archers, a legion of peasants, a hundred adepts, etc., or is it a bug? P.S. In the third week of the first month, Vittorio took the demon castle. (The main hero couldn't hold out in it). With these circumstances, the mission seems impossible on the "hero" difficulty level. P.S.2 I noticed that when Elva and Astrid, who attack the demon garrison with weak armies, are killed, they are "resurrected" later. Their armies then become large again, with hordes and legions. This suggests that something is not right.
In reply to jjoker
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8 years ago
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jjoker
Hello. Thank you for the map. Two questions: 1) Is it impossible to escape with the army (pay a ransom) with the main hero – is this intentional? The game is considered lost if the main hero pays a ransom when surrendering in order to preserve the army. 2) Vittorio (blue) appears on the horizon in the middle of the second week of the first month with a horde of red archers, a legion of peasants, a hundred adepts, etc. – is this intentional or a bug?

1) You can escape, but without the army. From a narrative perspective, it wouldn't make sense.
2) - Vittorio's army depends on the difficulty level.
- You can reduce it slightly at the beginning of the game.
- Vittorio sleeps until you start capturing the blue castles, so by that point, you should be somewhat prepared.
8 years ago
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Colleagues, I didn't quite understand: should the PvP battle appear or not?
In reply to Antik
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8 years ago
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Antik
Colleagues, I didn't quite understand: should the PvP battle appear or not?
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