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Posts from Ice and Fire

5.0 (4 ratings)
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12 years ago
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Title: Invasion from the Underworld - Part 1. Ice and Fire --- Hell invasion - Episode 1.Ice and Fire










Name in game resources: Ice and Flame
Map type: Scenario
Two-level map: yes
Game version: only 3.1
Number of players: 6
Size: large
Map author: MasteR

Description: The army of the Underworld is already ready to invade the world of the living, and all that remains for the Devil is to decide who will lead it. To do this, he organizes a competition between several heroes on a specially prepared arena. The newly appointed demon lord, Sigrif, has a chance to become the Devil's right hand, and he is unlikely to miss this opportunity...

About the map: The map is divided into 2 plot parts. The first resembles an advanced Multiplayer mode; the second is a full-fledged single-player experience. Currently, it is a beta version.

Tip: The map is very difficult. Don't overestimate your abilities; choose the difficulty level correctly). Even with a Warrior, some battles will be very challenging.

Have fun playing!

Latest map version:
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12 years ago
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Author's comments: In the "Outcast's Path" section, I wrote about my latest work, but it felt wrong to leave a half-finished project. The story doesn't end here; it would be great if someone wanted to develop the plot further. I'm releasing a beta version, and feedback on the difficulty level (on Veteran and Hero) is very important. The hero has a very strong specialization at the start and great potential for improvement. Enjoy playing!
In reply to MasteR
12 years ago
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What's the point of having libraries and other well-guarded locations in the first part of the game if the hero in the first part looks like this:


And in the second part, he becomes like this:


You said that stats are saved... But for me, only a little bit of magic power was saved, and that's it. And ballistics is even in the additional perks.
What was the point of running around the map and climbing those platforms?< In the screenshot, the hero is shown after the computer finally caught up with him. I don't understand why it caught me; it didn't kill even 10% of my army.

And on the first map, ballistics is very effective. It deals good damage to mobs. Thanks to it, the computer was afraid to attack my hero when I approached. I defended against almost everything that the mobs were guarding with its help. Except for titans and black dragons. As a result, I gained a lot of experience and built up quickly. I recommend it.
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12 years ago
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All messages from the topic have been successfully deleted, as Ment promised.
Once again, I'm posting a slightly simplified version that weakens the enemies on the surface. Does anyone have any unresolved questions while I was away?
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12 years ago
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Haven't visited the forum in a while, and now I'm immediately lucky – a new map! I'll start on "Hero" difficulty. I'll post later about my successes or failures.
In reply to MasteR
12 years ago
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Juss456
All messages from the topic have been successfully deleted, as Ment promised.
Once again, I'm posting a slightly simplified version that weakens the enemies on the surface. Does anyone have any unresolved questions while I was away?

The 1st version is good. When the computer-controlled hero arrives, it's afraid to attack immediately. It comes, I sit in the castle, and it turns around and goes to eliminate the yellow hero.

The main thing is to choose the right perks; by the end of the first month, you can reach level 23 with losses of around 50 demons.
In reply to Rexsar
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12 years ago
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Rexsar
What's the point of libraries and other things in the first part, which are well-guarded, if in the first part the hero is:


And in the second part, he becomes like this:


You said that stats are saved... Only a little magic power was saved, and that's it. And ballistics is still in the additional perks.
What was the point of running around the hills to avoid the computer?? In the screenshot, the hero is when the computer finally caught up with me. I don't understand why it caught me; it didn't kill even 10% of my army.

And on the first map, ballistics is great. It effectively eliminates mobs.

Well, firstly, all the hero's artifacts are removed - that's a minus.
Secondly, with each lost skill, the hero loses 1 stat - another minus.
Thirdly, the hero loses 75% of his stats so that at the start of the second part, he is not too developed, and so that he is on par with the other dwarf heroes who start the game from scratch.

As a result, the stats turned out as in the screenshot. If he hadn't run around the hills, the hero would have had everything at 1 or 0. That's the point. At least there is some kind of foundation.

And with ballistics, it was just "lucky".

Added 1 minute ago
My stats were much worse when I started the second part. ;)

Added 2 minutes ago
By the way, in the second version, I reduced the threshold for stat reduction. If necessary, I can post the formula by which the calculation is performed)

Added 1 minute ago
NİKOLAY
I haven't visited the forum for a long time, but now I'm immediately lucky - a new map! I'll start on "Hero". I'll write later about successes or failures :)

Good luck! You'll need it on "Hero"
In reply to MasteR
12 years ago
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Juss456
First, all hero artifacts are removed – that’s already a drawback.
Second, with each lost skill, the hero loses 1 stat – another drawback.
Third, the hero loses 75% of their stats so that at the start of the second part, they aren’t too highly leveled, and so that they are on par with the other Dwarf heroes who start the game from scratch.

As a result, the stats turned out as shown in the screenshot. If I hadn’t been running around collecting stat boosts, the hero would have had everything at 1 or 0. That’s the point. At least there’s some kind of foundation.

And with Ballistics, I just got “lucky.”

Added 1 minute ago
My stats were much worse when I started the second part. ;)

I understand. I just had Ballistics on the first map in the first slot and it was fully upgraded. That’s probably why it was saved.

And you can make the stats even higher if you want – I just ran into the last computer opponent. He’s a real pain, he got portals and is chasing after the hero. He can’t kill him – the stats are lower with roughly equal armies, but he still keeps attacking.

How many computer opponents are there in the second part? Maybe Ballistics wasn’t just a random occurrence. It’s very powerful in the first part.
In reply to Rexsar
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12 years ago
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Rexsar
I understand. I had ballistics on the first map in the first slot, and it was fully upgraded. So, it must have been saved.

And you can make the stats higher if you want; I just ran into a tough opponent. He's a real jerk; he summoned portals and is chasing my hero. He can't kill him because his stats are lower, even though our armies are roughly equal.

How many opponents are there in the second part? Maybe the ballistics weren't just a coincidence. In the first part, it's very effective.

It's unlikely to help in the second part. The armies will be very large, so you should probably focus on gates and initiative. For someone like Wulfsten, a ballista will be like a toothpick, a wasted slot. ))

Added after 32 seconds
I advise you to save more often.
In reply to MasteR
12 years ago
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Juss456

[/U]By the way, in the second version, I lowered the threshold for stat reduction. If needed, I can post the formula used for the calculation)

No)) I'm happy with this version - it's interesting to play. The first time, I messed up, and ended up with a small army when the computer attacked. The second time, I slightly adjusted the development, and as a result, things started to go well.

Added 1 minute ago
Juss456
It's unlikely to help in the second version. The armies will be very large; you probably need to focus on gates and initiative. For Wolfenstein, the ballista will be like a toothpick, a wasted slot. ))

Is the Mentor far from the spawn point?
If there are few computer opponents and ganking isn't an option, then the ballista isn't a good choice, that's true. I'd like luck + leadership + attack + logistics + darkness.
In reply to Rexsar
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12 years ago
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Rexsar
No)). I like this version – it’s interesting to play. The first time, I messed up, and as a result, I had a small army when the computer attacked. The second time, I slightly adjusted my development, and as a result, things started going well.

Added 1 minute ago


Is the Mentor far from the starting location?

Quite far, but not too far. He is located behind the first dwarven city, near the garrison, and is well-guarded. Although when I was playing, the AI took out all the guards itself. But I didn’t use the Mentor. When Hangwul was chasing me, I tried several times to defeat him, both in open areas and in the city, but he always beat me. The Mentor saved me!) I quickly leveled up his leadership + Gate Keeper instead of Chaos Magic, and I was able to defeat him thanks to that!)

Added 2 minutes ago
Rexsar
I would like Luck + Leadership + Attack + Logistics + Darkness.

Yes, that’s probably the ideal option). Be sure to complete the quest from the genie near the castle; he will share a very useful spell that you won’t find anywhere else
In reply to MasteR
12 years ago
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Juss456

Yes, probably the ideal option. Be sure to complete the quest from the genie near the Castle; he will share a very useful spell that you won't find anywhere else.

Are you by any chance referring to cheating?=))
In reply to Rexsar
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12 years ago
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Rexsar
Is it perhaps some kind of cheat?=))

and it is too) there are many options) for the player to choose from.
12 years ago
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I'll go try to defeat the computer on the first map by taking its distant city... so I can avoid the upgrade buildings near its city=)). I'm curious to see what stats I'll end up with, and maybe I'll get rid of the ballistics skill as well.
In reply to Rexsar
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12 years ago
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Rexsar
I'll go try to defeat the computer on the first map by taking its distant town... so I can avoid the upgrade buildings around its town =)). It's interesting to see what stats I'll end up with, and maybe I'll get rid of the ballistics skill as well.

Yeah, you can try that. Skills are removed in a random order. Maybe you'll get lucky and the skill you need will remain. Logistics will definitely be affected.

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