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Posts from Mafia 106. Cradle of Dragons

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9 years ago
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Cradle of Dragons.




The war between the peoples of the middle lands and the invaders from the south has lasted for more than a decade. Exhausted by war, the armies of the middle kingdom were unable to hold the southern border and were forced to retreat. The Hashashins continued their offensive, capturing one fortress after another, plundering settlements and selling captives into slavery.
Realizing that he could not cope with his own strength, King Gerionbar sends groups of his warriors to other peoples to persuade them to join the war and stop the same invasion of Hashashins before it is too late. He also decides to take a risk and send a group of his best warriors into the Cave of Oblivion to find the great light dragon Aeon resting in its depths and awaken him. Aeon's fury will be able to put the kingdom's enemies to flight.
To the misfortune of the king and his subjects, the Hashashins learned of the plans to awaken the ancient deity. The ruler of the desert, Ismael, in turn, sent a group of assassins led by his "right hand" — Gonzalez — into the Cave of Oblivion with the goal of killing King Gerionbar's subjects and, if possible, awakening the chaos dragon Bjorn and persuading him to side with the invaders. With this ace up their sleeve, no one will be able to stop the desert warriors on their path to world domination.

***

Day 42. We are slowly but surely moving forward. In two days we will already be at our goal. I have no idea what awaits us inside the cave, but I already have the jitters running through my body. I hope our people are holding on there; help will arrive soon...
***

Great ruler Ismael, I report to you on the progress of our mission. We have caught up with the king's detachment and are following close behind them. Once they enter the cave, they will not come back out. Very soon the great dragon will rise and punish all our enemies. I will keep you informed of events, Father of the Desert.
Gonzalez




Subjects of King Gerionbar



Deon, dragon-man

A dragon in human form, heir to the throne. Legends are told of his exploits. He led the campaign to the Cave of Oblivion with the goal of awakening his brother, Aeon, using an ancient artifact — the staff of light. He can transform into a dragon, but each time it takes more and more of his life force.

- Double voice (only when human).
- One impenetrable defense against any attack (only when human).
- Aeon's Wrath. Guaranteed to kill its killer (only when dragon).
- In case of death, passes the staff of light and his night actions to Varing or Arianna.
NA 1. Search for Aeon. Specifies the player nickname; if they are playing as Aeon, awakens him. Cannot be blocked or redirected. (I)
NA 2. Check second status. (I)
DA. Transformation into a dragon. For the current night and next day, becomes a dragon. (+)
DD. Immediate execution of the specified target and closing of the day (only when dragon).
Status: Chaos, Deity

Varing, son of Deon

Together with his father, he set out on a risky mission into the depths of the Cave of Oblivion. He is an excellent master of two-handed weapons. His sword "Dragon's Tongue" has cut off the heads of dozens of enemies. In the last battle, he was wounded by an arrow in the leg, but thanks to Nefarius's efforts, he was able to recover quickly from the injury and set out on the campaign.

- One defense against contact attack.
NA 1. Checks the type of NA performed by the target. (I)
NA 2. Arrange a duel. Names two targets; they apply their NAs to each other (counts as redirection, once every three nights). (-)
Status: Light, Demigod

Arianna, daughter of Deon

Contrary to her father's will, she refused to stay in the capital and set out on the campaign with the group. Those who know her well claim that by nature she is just like her father. She skillfully wields a shield and large weapon, showing no mercy to enemies.

- One defense against long-range attack.
- Cannot be redirected.
NA 1. Block. (-)
DA. Receives a list of nicknames and roles in random order of all players who visited the target on the current night. (I)
Status: Chaos, Demigod

Prank, defender
A highly experienced warrior, loyal subject of the crown. He has fought many battles with the king and saved him from death a couple of times. He taught sword fighting to both Deon and his son. The king associates the success of the mission specifically with Prank.

- One defense against contact or long-range attack.
- Learns the second status of their NA target.
NA 1. Defense against contact and long-range attacks. (+)
DA. Sit still and don't budge! Protection of two players. If one of them goes to kill the second, Prank attacks both with a contact attack. (-)
Status: Chaos, Human

Edward, squire

Accompanies the group. He has not yet taken part in real battles himself, but took several sword fighting lessons from Prank. He does not worship Aeon or other dragons; during breaks, he learns the secrets of dark magic from Nefarius, surprisingly successfully.

- Every night learns mastery from Prank if he is alive. After the third training, receives one defense against contact or long-range attack of his choice. After the fifth — NA "contact attack kill".
- Cannot be blocked.
NA 1. Stand guard. Guards a player. If they are attacked, raises an alarm, giving the target of his NA the opportunity to fight back against the attacker. Receives an additional clue. (+)
NA 2. Remove defense. Removes any natural defenses from the target. (MT, -)
Status: Darkness, Human

Dileon, master of the bow

A skilled marksman and tracker. Out of ten shots, nine hit the bullseye. He teaches archery to the young warriors of the kingdom. The king hesitated for a long time to send Dileon with the group, but Deon eventually managed to convince him to do so. During breaks, he hunts game.

NA 1. Surveillance. Finds out who the target of his NA visited. If the target attacks Dileon, he avoids death. (I)
NA 2. Kill (once every 2 nights). (LR, K)
Status: Light, Human

Boudica, warrior of light

Child of light. During battle, she blinds her enemies. Her faith allowed her to successfully resist any spells of dark magic. It was she who, during her searches, managed to find the staff of light and tear it from the hands of necromancers. Very sociable, sometimes even too much.

- Immunity to dark magic.
- NA 1. Interrogation with pressure. Asks the target three questions; they must lie on one and answer truthfully on the other two. No more than one question about character avatar, no more than one question about FIRST status, no more than one question about side. Other questions cannot be asked. Publishes result in the newspaper. (I)
- DA. Aeon's Light. All actions associated with darkness are redirected to those who created them (starting from the second night). (-)
Status: Light, Human

Eviva, healer

Loyal servant of Aeon. Possesses extensive knowledge of medicinal herbs and ways to use them. For her, there are no hopeless cases.

- Immunity to dark magic.
NA 1. Healing. (+)
DA. Resurrection of target for one day (only if killed by dark magic). (+)
Status: Light, Human

Nefarius, alchemist

Master of potion-making. In his research, he paid special attention to the study of dark magic in order to develop a counteraction to its harmful influence. This knowledge bore fruit. He believes that dark magic can be used for good purposes.

- One defense against attack by dark magic.
NA 1. Potion of Strength. Allows a player to use 2 NAs simultaneously. (+)
NA 2. Potion of Protection. Defense against the effect of dark magic for one night. (+)
NA 3. Potion of Power. Gives target ignore blocks and redirections. (+)
NA 4. Stupor. Forces target to apply NA to themselves (once every 3 nights). (-)
NA 5. Deadly Potion. Kills target (once every 3 nights). (MT, K)
Status: Darkness, Human



Sleeping Dragons


Aeon, light dragon

Ancient dragon worshipped by almost all inhabitants of the north and the middle kingdom. Rests in the depths of the Cave of Oblivion together with his brother, Bjorn. Only the staff of light can awaken him from sleep.

- Immunity to dark magic.
- Two impenetrable defenses against any attacks (if not awakened).
- Can win with either side (if not awakened; after awakening, plays for the town).
NA 1. Everyone get lost, I'm sleeping! Sends all visitors to a specified target (exception — NA of type (I)). (-) (if not awakened)
NA 2. Fear Attack. Blocks target. (-) (if awakened)
NA 3. Defense against any kind of attack, impenetrable (once every 2 nights). (+) (if awakened)
NA 4. Kill (once every 2 nights). (CA, K) (if awakened)
Status: Light, Deity

Bjorn, chaos dragon

Ancient dragon worshipped by Hashashins and orcs. In ancient times, he destroyed many human cities until his brother, Aeon, put an end to it, driving Bjorn and Phagus into the Cave of Oblivion and burying them there along with himself. Only the staff of chaos can awaken him.

- Immunity to dark magic.
- Two impenetrable defenses against any attacks (if not awakened).
- Can win with either side (if not awakened; after awakening, plays for the mafia).
NA 1. Everyone get lost, I'm sleeping! Sends all visitors to a specified target (exception — NA of type (I)). (-) (if not awakened)
NA 2. Kill ignoring block and redirection (once every 3 nights). (CA, K) (if awakened)
NA 3. Kill ignoring natural and external defense (once every 3 nights). (CA, K) (if awakened)
NA 4. Kill ignoring healing and guarding (once every 3 nights). (CA, K) (if awakened)
Status: Chaos, Deity



Hashashins


Gonzalez, child of Chaos

Multiple champion in the arenas of desert cities, best warrior among the Hashashins, right hand of Ismael. Under his command, a border town of the middle kingdom was taken. Long ago he fought Deon but lost that fight, miraculously remaining alive. He thirsts for revenge. Has divine origin.

- Skilled fighter. One-time defense against contact attack, one-time defense against long-range attack.
- Dark matter cannot possess him.
- Can use 2 NAs.
- Passes NA 4 to any living hashashin in case of his death.
NA 1. Defense against contact and non-contact attack. (+)
NA 2. Check any one of the statuses. (I)
NA 3. Kill. Choice of contact or non-contact attack. (K)
NA 4. Search for Bjorn. Specifies player nickname; if they are playing as Bjorn, awakens him. Cannot be blocked or redirected. (I)
NA 5. Staging death. Names two players. The first, instead of their action (if it is lower in NA order), goes to "kill" the second. In the newspaper, everything is described as a kill; a clue is given for the first target. The second cannot write in the thread the next day but can send their vote via PM. After the end of the day, they are listed as alive again (once every 3 nights). (-)
Status: Chaos, Demigod

Alima, assassin

Thanks to her agility and nimbleness, she can easily fight several enemies at once. Victims don't even have time to blink before their death. Skilled fighter with two swords and a knife thrower.

- Nimbleness. One defense against contact attack.
NA 1. Kill ignoring natural defense. (CA, K)
NA 2. Kill ignoring external defense. (CA, K)
NA 3. Poisoned dagger throw. Attack ignoring healing and redirection (once every 3 nights). (LR, K)
NA 4. Block (-).
NA 5. Prayer to Bjorn. Defense against attack by dark magic. (+)
DA. Kill target and all their guests. (CA, K)
Status: Chaos, Human

Ramirez, silent death

Shadow is his second name. Master of stealth. It was he who overheard the secret conversation between the king and generals about sending a group into the Cave of Oblivion. He volunteered to join Gonzalez's detachment.

- One-time defense against kill by dark magic.
- When checked, every even night the first status changes to "Light", every odd night the second status changes to "Demigod". Dileon receives a (+) result during surveillance.
NA 1. Kill ignoring guarding. (CA, K)
NA 2. Kill ignoring block. (LR, K)
NA 3. Surveillance. Follows target, finds out who they visited (once every 2 nights). (I)
DA. Hide in shadow. Attacks all visitors (LR), cannot be killed himself. Loses all passives upon application. (-)
Status: Darkness, Human


True Evil



Phagus, darkness dragon

Ancient dragon worshipped by necromancers and dark elves. Unlike Aeon and Bjorn, he was able to awaken from sleep and now guards the Cave of Oblivion.

- Regeneration. Heals himself every even night.
- Immunity to dark magic.
- Life-drainer. Every night binds himself with another player. For one night, the target is deprived of either all passives or all NAs by their choice (cannot be applied to the same player 2 nights in a row).
NA 1. Kill. (CA, K)
NA 2. Kill. Attack by dark magic. (MT, K)
NA 2. Redirection. (MT, -)
NA 3. Voice theft. (MT, -)
NA 4. Defense against attacks by dark magic. (+)
Status: Darkness, Deity




Dark Matter

A clump of dark energy formed from a fragment of Phagus's soul. Deadly, absolutely unpredictable.

- Evil itself. Alive as long as the energy level is non-negative. Each time an NA of type (K) or (-) is applied to Dark Matter, the energy level increases by one; each time an NA of type (+) or (I) is applied — it decreases by one. Initially, the level equals 2 (non-burnable passive).
- Cannot be executed if the energy level is greater than 4.
- At the start of the night, changes status at its own discretion.
- In one night can move out of one target and into another, but not vice versa.
NA 1. Possesses a target, can perform any of their actions as long as they are alive. Can stay in them for as long as desired. If the target has immunity to dark magic, it breaks it. Cannot possess unawakened dragons. (MT, -)
NA 2. Leaves victim's body, attacks them with dark magic. (MT, K).
Status: Darkness, Dark Matter



Order of actions.

1. Transformation into a dragon (displayed as fact) / Aeon's Light (not displayed)
2. Ramirez's DA (not displayed)
3. Potion of strength, protection, power, stupor from Nefarius (displayed; stupor is displayed as fact)
4. Arrange a duel (not displayed)
5. Phagus's redirection (not displayed)
6. Aeon's "get lost" (not displayed) / Bjorn's "get lost" (not displayed)
7. Aeon's fear attack (displayed)
8. Alima's block (displayed)
9. Arianna's block (displayed)
10. Guarding from Edward (displayed) / Remove defense (not displayed)
11. Prank's protection (displayed) / Prank's DA (displayed) / Aeon's protection (displayed) / Gonzalez's protection (not displayed) / Prayer to Bjorn (displayed as fact) / Phagus's protection (displayed as fact)
12. Kill by Aeon
13. Kill by Gonzalez
14. Kill by Bjorn
15. Kill by Phagus
16. Kill by Alima
17. Kill by Dileon
18. Kill by Ramirez
19. Dark Matter eviction
20. Deadly potion from Nefarius
21. Staging death
22. Search for Aeon (not displayed) / Search for Bjorn (not displayed) / all actions of type (I) (not displayed, except interrogation) / Phagus's voice deprivation (not displayed)
23. Healing from Eviva (displayed as fact in case of success) / Resurrection
24. Arianna's DA (not displayed)
25. Dark Matter possession


Victory conditions:
All representatives of other groups are destroyed.


General game rules.

1) The GM is always right. All claims after the game.
2) Night lasts 24 hours, day — 48 hours. If necessary, or by agreement of players, the day can be shortened.
3) It is forbidden to explicitly reveal your role, roles of other players known due to role features, as well as information obtained via role. Execution is formatted in bold as "execute xxx". Cancellation of execution is formatted in bold as "do not execute xxx". Clues are given by quents. A hint about the killed person's role is also given.
4) NAs must be sent every night. You cannot direct an NA at yourself.
5) Modkill or player replacement occurs in case of gross violation of rules or complete absence of signs of life during game days (day and night), or two days/nights in a row. Also, modkill/replacement can happen at the request of the player.
6) Each character can perform only one action per night unless other conditions are provided. 3 actions are accepted from mafia, one of which is type (K).

Player list:

1. General Electric
2. Apple - Heroist
3. P & G - Gur
4. VolksWagen - Vall d'Emeroll
5. Microsoft
6. Nestle - Neira Drake
7. Gazprom
8. Goldman sachs - Fragment
9. Samsung
10. Ford - Sesame
11. Intel - Ment
12. The Coca - Cola Company - ToX
13. Sberbank - Angry Lizard
14. Wal-Mart
15. Google - Alex306
16. Boeing
Кампании для Heroes V 3.1 (Трилогия):

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You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
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9 years ago
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1. General Electric
2. Apple
3. P & G
4. VolksWagen
5. Microsoft
6. Nestle
7. Gazprom
8. Goldman Sachs
9. Samsung
10. Ford
11. Intel
12. The Coca-Cola Company
13. Sberbank
14. Wal-Mart
15. Google
16. Boeing
It's like I've gone back to 1977...
Intel
 

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9 years ago
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In case of death, he passes on the Staff of Light and his night actions to Waring or Ariadne.
If Waring is alive, it goes to him; if not, to Ariadne? Or is it random if both are alive?
ND 1. Go away, I'm sleeping! Sends all his visitors to the specified target (exception – NDs of type (I)). (-) (if not awakened)
Is this considered a redirection?
- Life-draining. Every night, he connects with another player. For one night, the target loses either all passive abilities or all NDs of their choice.
What does the connection entail?
Possesses the target, can perform any of its actions as long as it is alive.
If he kills from the victim's perspective, are no separate clues given for the matter?
- Cannot be executed if the energy level is greater than 4.
- At the beginning of the night, changes his status at will.
If it weren't for the fact that the Town Murderer can be killed with some checks or buffs, it would be extremely powerful. But as it is... I need to think about it; maybe it's okay.
 

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9 years ago
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Ford

I see that the set is somewhat different from the version that was in the workshop, but I don't feel inspired to ask questions about the new version yet.

Added 8 minutes later
If it weren't for the fact that the TM can be killed by some checks or buffs, it would be extremely tough. But as it is... I need to think about it, maybe it's okay.
The role is interesting, I hope it survives the first night. I'm curious to see this mechanic in action.
Master, can the TM apply a negative debuff to itself, or does that also fall under the prohibition of applying negative debuffs to itself?
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
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I forgot to specify one of the actions for Gonzalez; I added it to the set.
ND 5. Staged death. Designates two players. The first, instead of their action (if it is lower in the ND order), goes to "kill" the second. The newspaper describes everything as a murder, and a clue is given for the first target. The second player cannot post in the thread the next day, but can send their vote via PM. After the day is over, they are considered alive again (once every 3 nights). (-)


Added 2 minutes ago
Ment
If Waring is alive, then it's for him; if not, then for Ariadne? Or randomly, if both are alive?

Anyone can be chosen.
Ment

Is this considered a redirect?
It is considered a redirect.
Ment

What does the binding consist of?
At the beginning of the night, the player to whom the binding applies is named.

Added 9 minutes ago
Regarding the Mind Control, I will explain separately what the point is: When Mind Control is applied, the victim does not realize it and continues to live their life. A kind of phantom is created, which can perform the same actions, but 0.5 points lower in the ND order than the original. The phantom cannot perform actions on itself. When a murder is committed on behalf of the phantom, a clue is given for the "owner," but if the owner dies, an additional clue is given for the Mind Control user, because, in fact, an eviction occurs.
Кампании для Heroes V 3.1 (Трилогия):

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You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
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9 years ago
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At the beginning of the night, it calls out the player to whom the ability is applied.
But mechanically, isn't this just not a connection? Except in the sense that it doesn't require an ND. It doesn't directly affect the dragon itself, only its target, right? And it only lasts for one night?
A phantom is created that can perform the same actions, but with an ND 0.5 points lower than the original.
So, the TM doesn't prevent its owner from performing night actions? Oh, yes, I misunderstood that.
 

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Ment
Well, mechanically speaking, it's not really a connection, is it? Except perhaps in the sense that it doesn't require a Night Duel. It doesn't directly affect the dragon itself, only its target, right? And it only lasts for one night.

So, Time Magic doesn't interfere with its owner performing night actions? Oh, yes, I misunderstood that.

That's correct. I initially wanted to do the opposite, making it 0.5 higher than the owner's stats, but then some kind of blocker would constantly appear in the newspapers, blocking itself.
Кампании для Heroes V 3.1 (Трилогия):

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You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
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9 years ago
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Forgot to specify one of the actions for Gonzalez, added it to the scenario.
Will this be described as a murder by the mafia, or as a murder without specifying the side and role (real or imagined) of the perpetrator?
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
In reply to Sesame
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Sesame
Will this be described as a mafia hit, or as a murder without specifying the perpetrator's affiliation or role (real or imagined)?

As a mafia hit.
Кампании для Heroes V 3.1 (Трилогия):

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Нашествие из Преисподней
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Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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9 years ago
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Queen of Drinks
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9 years ago
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2

Whatever
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9 years ago
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Master, I have a couple more questions.
1. If a Town Guard is killed while guarding a creature, is that considered eviction? I mean, if it dies from someone's check or something else.
2. If a Town Guard has both protection and kill applied to it, is only the protection considered applied, or both protection and kill?
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
User Avatar
9 years ago
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I don't know about playing; we need to see what the schedule will be.
I'm technically on leave from the mafia, which doesn't negate my vow against having multiple accounts.
I'll get the map done.
In reply to Uranium235
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9 years ago
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Uranium235
I don't know about playing, we need to see what the schedule will be.
I'm technically on vacation from the mafia, which doesn't negate my ban on drawing parallels.
I'll make a map.
Yeah, I saw your "vacation" – you're hanging out on other forums, but you're telling us you're on vacation).

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