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The purpose of my article was to identify the most durable and damage-dealing stack, taking into account two weeks of retraining and two weeks of creature growth with a castle.
The skills "Endurance" from the defense branch, "Battle Frenzy" from the attack branch, and "Rally" from the Leadership branch were taken into account.
Here are the results:
1. Raw Damage + base attack value, assuming the target's defense is 0 (without taking into account the ranged attack penalty and boost/accurate strike abilities):
1.1 Marksman: 20+20+24+24+4=94 units x (3-9)=282-846, average value 564 damage.
Taking Attack into account 4/5 = 676/705 damage.
Dugald's Marksman at level 40 with 24/25 attack will deal approximately 1212/1269 damage.
1.2 Halberdier/Fanatic: 20+20+20+20+2=82 units x (3-6)+(3-6)=246-492 and 246-492 = 492-984, average value with one attack 369 damage, with two 738 damage.
Taking Attack into account:
Halberdier with Attack 5 = 461 damage
Fanatic with Attack 8 with two attacks = 1033 damage.
Laslo's Fanatic at level 40 with Attack 28 with two attacks will deal approximately 1771 damage.
1.3 Monk: 20+20+12+12=52 units x (10-13)=520-676, average value 598 damage.
Taking Attack into account 16/20 = 1076/1196 damage.
1.4 Knight: 20+10+4+4=38 units x (21-31)=798-1178, average value 988 damage.
Taking Attack into account 24 = 2173 damage
1.5 Royal Griffin (without retraining): 10+10=20 units x (6-16)=120-320, average value 220 damage. (Sky Strike 440 damage).
Taking Attack into account 9 = 319 damage. (Sky Strike 638 damage).
Iris's Royal Griffin at level 40 with Attack 29 = 539 damage. (Sky Strike 1078 damage).
Battle Griffin (without retraining): 10+10=20 units x (7-13) = 140-260, average value 200 damage.
Taking Attack into account 7 = 270 damage.
Iris's Battle Griffin at level 40 with Attack 27 = 470 damage.
2. Total amount of hit points:
2.1 Marksman: 20+20+24+24+4=92 units x 12 hp = 1104 hp + Defense 4.
2.2 Halberdier: 20+20+20+20+2=82 units x 28 hp = 2296 hp + defense 9/8.
2.3 Monk: 20+20+12+12=52 units x 82 hp = 4264 hp + defense 16/14.
2.4 Knight: 20+10+4+4=38 units x 102 hp = 3876 hp + defense 24/20.
2.5 Royal Griffin (without retraining): 10+10=20 units x 37 hp = 740 hp + defense 8.
Battle Griffin (without retraining): 10+10=20 units x 54 hp = 1080 hp + defense 12.
The skills "Endurance" from the defense branch, "Battle Frenzy" from the attack branch, and "Rally" from the Leadership branch were taken into account.
Here are the results:
1. Raw Damage + base attack value, assuming the target's defense is 0 (without taking into account the ranged attack penalty and boost/accurate strike abilities):
1.1 Marksman: 20+20+24+24+4=94 units x (3-9)=282-846, average value 564 damage.
Taking Attack into account 4/5 = 676/705 damage.
Dugald's Marksman at level 40 with 24/25 attack will deal approximately 1212/1269 damage.
1.2 Halberdier/Fanatic: 20+20+20+20+2=82 units x (3-6)+(3-6)=246-492 and 246-492 = 492-984, average value with one attack 369 damage, with two 738 damage.
Taking Attack into account:
Halberdier with Attack 5 = 461 damage
Fanatic with Attack 8 with two attacks = 1033 damage.
Laslo's Fanatic at level 40 with Attack 28 with two attacks will deal approximately 1771 damage.
1.3 Monk: 20+20+12+12=52 units x (10-13)=520-676, average value 598 damage.
Taking Attack into account 16/20 = 1076/1196 damage.
1.4 Knight: 20+10+4+4=38 units x (21-31)=798-1178, average value 988 damage.
Taking Attack into account 24 = 2173 damage
1.5 Royal Griffin (without retraining): 10+10=20 units x (6-16)=120-320, average value 220 damage. (Sky Strike 440 damage).
Taking Attack into account 9 = 319 damage. (Sky Strike 638 damage).
Iris's Royal Griffin at level 40 with Attack 29 = 539 damage. (Sky Strike 1078 damage).
Battle Griffin (without retraining): 10+10=20 units x (7-13) = 140-260, average value 200 damage.
Taking Attack into account 7 = 270 damage.
Iris's Battle Griffin at level 40 with Attack 27 = 470 damage.
2. Total amount of hit points:
2.1 Marksman: 20+20+24+24+4=92 units x 12 hp = 1104 hp + Defense 4.
2.2 Halberdier: 20+20+20+20+2=82 units x 28 hp = 2296 hp + defense 9/8.
2.3 Monk: 20+20+12+12=52 units x 82 hp = 4264 hp + defense 16/14.
2.4 Knight: 20+10+4+4=38 units x 102 hp = 3876 hp + defense 24/20.
2.5 Royal Griffin (without retraining): 10+10=20 units x 37 hp = 740 hp + defense 8.
Battle Griffin (without retraining): 10+10=20 units x 54 hp = 1080 hp + defense 12.