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Combat scripts and battle management.

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One of the possible axe-based methods, as I think, is to give the hero a corresponding artifact at the beginning of the battle and take it away at the end, but this probably won't work if the hero already has a slot for that artifact...
In this case, ChangeHeroStat and GiveHeroBattleBonus will work better.
That is, initially, you need to give the creature more mana and take it away after casting.
Yes, exactly.
Here, I meant an additional shot per turn, i.e., not 2, but 3 shots at a time, for example.
It's unlikely to work here. You can give an additional turn.
In this case, a simple assignment of the ATV position will no longer work correctly, and you need to calculate all the hero's and his opponent's abilities?
Yes, most likely, you will have to do that.
Карты для Героев Меча и Магии 5
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