Since Tome of Archmage is overpowered, I suggest an alternative: Sphere of Dark Magic [Relic] [right hand] - there is nothing similar in Heroes 3 Bonuses: - Allows the use of Dark Magic spells (those learned by the hero or with the help of the corresponding tome of magic) at the Expert level. (if this is even possible to implement) Sphere of Light Magic [Relic] [right hand] - there is nothing similar in Heroes 3 Bonuses: - Allows the use of Light Magic spells (those learned by the hero or with the help of the corresponding tome of magic) at the Expert level. (if this is even possible to implement) Sphere of Chaos Magic [Relic] [right hand] - there is nothing similar in Heroes 3 Bonuses: - Allows the use of Chaos Magic spells (those learned by the hero or with the help of the corresponding tome of magic) at the Expert level. (if this is even possible to implement) Sphere of Summoning Magic [Relic] [right hand] - there is nothing similar in Heroes 3 Bonuses: - Allows the use of Summoning Magic spells (those learned by the hero or with the help of the corresponding tome of magic) at the Expert level. (if this is even possible to implement) Set "Master of Dark/Light/Chaos/Summoning" Set bonuses: +5 Knowledge +5 Spell Power The set includes: - Tome of Dark/Light/Chaos/Summoning Magic - Sphere of Dark/Light/Chaos/Summoning Magic I think this option should cause less discussion.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира