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The template only has a parameter for treasure points, which determines the total value of all similar structures in the zone. For example, for Utopia, the value is 40, meaning that in a zone with a treasure point value of ≥40, there is a chance for Utopia to appear. However, it is not guaranteed that the game will not place 4 Ent Groves (value = 10) or something else instead. But I think that if a large number of treasure points are set, with a sufficiently small zone size, the generator will be forced to place Utopias to fit everything in.
Update 15.05.2016
- Added the S7-15P2-8Z9K2.4b template scheme.