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Yesterday, I tried playing as Galtran (Necromancer), and his specialization seemed ridiculously weak to me. Compared to the powerful late-game specializations of Kubera or Halphas, it's just not comparable. At the beginning of the game, battles involve 40-60 creatures of the first levels, then the levels of the creatures increase, but the number remains approximately the same. After each battle, +2-4 skeletons, even on a resource-rich map, don't make any difference :smile32: