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Heroes 5.5 WarGame Edition - Tactical Edition.

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#371
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:smile54: I really liked the ideas:
1. The hero gains the strategic ability "Elven Ritual" (spending 25% of the turn at the beginning of the day to remotely change allegiance from the Guild of Avengers).
2. Landlord: The hero's spells "Energy Crystal," "Wall of Swords," and "Mines" are enhanced (if they exist): the hero receives +4 to spell power when using them - because before, it was quite silly to get +4 to spell power for "earthquake" when spell power isn't considered in the "earthquake" calculation.

Renaming the schools of magic - I agree with the respected Ment - destruction and creation.
It's interesting about the Elven Ritual. Is it really possible to implement?

2. Landlord already influenced the crystal and swords, it just wasn't described. As for the earthquake, there's also the "Earth Tremor" ability, which deals damage.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
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