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Axel versus Laslo.

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Dagonet
You are right in many respects. But Laslo also has many tactics and options. For example, armored units with vampirism. Since they will be undead, they cannot be controlled, blinded, or affected by berserk or dispel. Moreover, practice shows that it makes no sense for humans to control units with low initiative, because Paladins simply remove all negative effects. Therefore, it is better to control Paladins and kill them with armored units. In fact, I have already tried a similar tactic, and as a result, Laslo with vampirism killed his own troops and mine, and I could not stop them in any way; they even had enough 8 initiative. + Laslo can go into Light with antimagic and dispel, so it makes no sense to take Darkness against Hevan, because both the hero and the Paladins and Zealots remove negative effects. I even once encountered Laslo with summoning magic and armored units, which was a complete surprise to me.
Miv as a hero is very interesting to me. Soon I will try the tactic of keen mind, general speed, and converting all armored units into ranged adepts. I think I will develop their initiative to 20 and Paladins to remove all negative effects from the adepts. Adepts remove positive effects from the unit they are attacking, so I think they will be effective in large numbers with high initiative.

On the weekend, I will finish the game of Razaar against Laslo. I have divine vengeance and a sudden teleport spell for golems, and my opponent Laslo has darkness magic and vampirism. I think I have every chance to kill him with divine vengeance, and it's good that Laslo didn't go into Light with antimagic.

Zealots with vampirism is a classic. But you can also fight this. For example, by taking keen mind and casting antimagic on the zealots before the opponent's turn (if this is possible, I don't remember). + if you're lucky, find Sandro's artifact. Or, as I said, take wizardry with distraction, empathy, and - morale against the enemy. This way, you can basically have the hero move twice in one turn. The first time, remove the enchantments from his zealots or massively slow down his troops, and the second time, buff your troops, either with mass speed or something else.

Added 5 minutes ago
By the way, in the last game, I converted all the adepts into knights. I didn't use them at all in battles, but instead, I put a stack of furies from a captured neighboring Castle of the Elves.
It turned out that in 2 weeks, 20 monks accumulated in the castle, which I immediately converted into knights, and in the intermediate weeks, I converted 10 armored units into knights.
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