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Twilight of Darkness

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asseco
Started with the Humans. It's not entirely clear what the purpose of the armored unit standing next to the Outpost is; it's not right next to the Outpost, but to the right of it. It doesn't give quests, but immediately sends you on a walk. Perhaps this is related to the third farm, where a peasant stands and also sends you somewhere?
Overall, it's quite interesting, although the abundance of quests is a bit tiring; you don't remember who gave which quest, and after completing them, you end up running around trying to figure it out.

That armored unit is just there "for show," but all the others are quest-givers. You can take quests and report back with any hero, not necessarily the main one. When a quest is completed, the message usually indicates, or the quest description shows, the name of the character who gave the quest. (Initially, I wanted to introduce a sequence to the missions, but then I thought it would slow down the game and progression too much.)
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира