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Current questions and answers regarding the map editor.

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#3766
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Markel the Imperor
Is it possible to make it so that after all the real creatures are defeated, the summoned creatures don't automatically die, but still need to be killed to end the battle?
For example, summoned creatures using the SummonCreatures function.
function Start()
EnableAutoFinish(nil)
while GetCreatures(0)[0] and GetCreatures(1)[0] do sleep(20) end
EnableAutoFinish(1)
end
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
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