Including the remaining 2 non-damage abilities from the mages?
I made some changes, particularly to the special abilities of Argath and the Troll. I also adjusted this to make the benefit of the upgrade more noticeable.
Added 4 minutes later
Ilanna has only one spell, and the numbers are such that she can basically ignore mana; you can simply set the spell to "once every two nights."
That's essentially what was intended. Unless there's a character in the game who restores mana.
For someone who will be playing as a mage, I don't think it will be particularly difficult to figure out the mana and spell costs. But it's still impossible to say anything for sure about the others.