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Islands of Mystery, Chapter 2: Dragon Wisdom

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Glimpses of Truth
Mission Two
After a long break, I decided to resume the campaign walkthrough. In the first dialogue, the mage Zazir mentioned the well-known druid and three special places... I have a feeling I know which ones. I wonder, are the elves and humans allies of the main heroes from the previous campaign? It seems they were the ones who decided to seal the passage to one of the parts of the Heart of the World.
So, after settling in Ilkar, Saddir quickly captured Narshados, the turquoise player's city. The mentor to the west of the second city helped get rid of the Summoning and Leadership magic early in the mission, which was necessary in the first mission but not really needed in the second. The elves and humans have very strong heroes, and it took a lot of effort to defeat them. Dugald, with his dark magic, caused a lot of trouble. But soon, Gylan and Greystone were captured, and the elven and human troops began serving Saddir. After his military exploits, the mage decided to devote some time to self-improvement (including retraining with the mentor in all-encompassing witchcraft) and, at the same time, complete quests. Jack Nightingale made me smile :). Soon, Dalaya also fell, but at the hands of a secondary hero. It was not possible to successfully besiege Meilin, but, waiting for the right moment, when Lorra'el was away on business, that city was also taken. The battle with Hazim was difficult, but successful.
The map's balance is very well calibrated, and no imbalances were noticed. It was quite interesting to read the descriptions of what was found in the libraries; some things were remembered.
I will start the third map soon.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
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