An interesting point is that the hero doesn't gain any experience in battles at all due to the SetHeroesExpCoef(0) function. The coefficient only becomes =1 after the battle and the experience is deducted.
It seems the game doesn't care about the coefficient...
I have these questions: how do I reserve a scripted hero? And how do I specify a particular arena in StartCombat? I tried writing a path like "/Arenas/CombatArena/FinalCombat/FinalCombat.(AdvMapTownCombat).xdb#xpointer(/Arena)", but that's obviously not it. I need an arena with an Inferno castle, and ideally, an arena from the last mission in the original campaign.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира