I played as a human hero against the Dungeon faction (considering them a serious opponent) and completed the map in 17 weeks. To be honest, my impressions weren't the best: it's too straightforward (I'm not talking about the landscape), so because of the map's size, it gets a bit tedious. By the way, I never made it to the Dungeon. In my opinion, adding significantly more useful objects (skills, money, etc.) and artifacts and chests with experience (which is very important at the beginning of the game) would liven up and diversify the map.
Thank you for the advice. I think I'll add a few more artifacts, chests with campfires, and also make the passage through the volcano more difficult. Maybe for this, instead of fire dragons, I'll put border guards (even if it won't look very natural), and the tents will remain in the Dungeon.