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Discussion about the INFERNO faction – Demons and Devils.
I decided to take a risk and play against an opponent who chose the Light Elves and Wingheel, using Demons in the late game. The outcome was, of course, predictable, but I still had a small hope for success. I chose Agrael to compensate, at least somewhat, for Wingheel's special abilities. I developed my hero in what was probably the best way possible for Demons in the late game, taking Creature Affinity, Leadership with Gate Keeper, and Aura of Swiftness, as well as Luck and Wide Gates. My hero reached level 38, which is a +38% initiative bonus. In addition, I equipped him with two rings of swiftness (+40% to initiative), the Staff of the Underworld (-20% to enemy initiative), and various dragon artifacts. My opponent reached level 34. He also equipped the Staff of the Underworld and dragon artifacts. He also leveled up to Creature Affinity. It's worth noting that I managed to acquire all the necessary Dark Magic spells. Finally, we decided to engage in battle, with a medium difficulty setting. The armies were roughly equal. Naturally, he protected his archers, and I planned to use the Gate spell to create a barrier and have my hero use Mass Teleport until his troops defeated themselves. But all this tactic turned out to be unnecessary. At the very beginning of the game, only his troops moved, and they instantly annihilated mine; I didn't even have time to do anything. What would have happened if Agrael hadn't been the hero, but another Demon? No defense would have helped here either. It's frustrating that one race has such an overwhelming advantage over another. It seems that in this situation, only Dwarves or Axel with his Paladins could have won, although I doubt the latter.