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NHF – new heroes for Heroes V 3.1.

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#1334
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What needs to be done for garrisons to display names? Should their type be changed?
Currently, the only function that returns names for garrisons, resources, and other creatures is GetAllNames, but as is well known, it outputs data that is unreadable by scripts (strictly speaking, it is possible to read this string, but it takes a long time, and the game crashes after processing several thousand characters). If changing the type of an object in any case involves processing the map, wouldn't it be easier to simply assign pre-defined script names to the garrisons?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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