Yeah, that's true. It's a bit boring to have almost all the necessary Dark Magic spells (especially the general slow, general dispel, destructive ray, weakening, and vulnerability) available right from the start of the game.
And that's at the maximum level of Dark Magic.
I've only just started the labyrinth, but I already have all of this.
It's impossible to go any further because on the first map, you simply can't learn spells higher than the third level; the castles only offer spells up to the third level, and there are no spellbooks, and Utopia doesn't give you spells.
There's nothing you can do about it. You can't limit the hero to the second or first level on the first map, right? In principle, this makes the game easier on that hero; otherwise, people were saying that it's too difficult.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира