Yesterday, I performed a similar operation on a randomly generated map in the Dungeon – the result was the same! I removed a section of wall between areas; by the way, why can't all walls be selected and deleted? The surface of the area under the removed wall is exactly the same as the adjacent area – it’s level, without obstacles, and with the same pattern – but it’s still impassable for the hero.
I would greatly appreciate more detailed information about this passability check and what “BLOCKED” means.
Thank you very much for your help!
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира