This is what happens after the "Flying Dutchman" appears. Just one reload is enough.
The battles at the top are not easy; you need to approach them thoughtfully and take your time. Sigrif doesn't care about these stats, but I have two heroes with defensive armies. If they suffer significant losses on the garrisons, will it be possible to complete the map?
The plague video was good.
Thanks for the wolves.
Hmm... What is this? I'm seeing this for the first time:smile07: What does the Dutchman have to do with it?
Regarding the garrisons - each hero will have to fight them twice. If both heroes pass and suffer losses, in principle, the map can be completed if Sigrif frees all the prisons, buys creatures, and shares his army with others.
But in general, there shouldn't be very serious losses on the garrisons. When I played, for example, I never put black dragons in battle (their loss is irreplaceable), except for the last battle. And in general, I distributed the armies so that the dark mages had a much smaller army than the mages-destroyers, etc. This way, I managed to minimize losses
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира