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Son of the Devil

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#10
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Player100
Here is my report for the 4th week of the game.
3 Citadels, 1 Castle. In all of them, I built Witches, and in two, I upgraded them. No Lizards or Hydras. Ilia captured a mine and stayed in the Castle for a long time because her army, consisting only of Minotaurs, was constantly taking losses. All visible and accessible mines have been captured. There is a severe shortage of wood (but plenty of ore). I think that at the start, it would be a good idea to build Markets in all cities.
In Raileg's territory, a level 1 spell is guarded by a large number of Griffins – currently, the danger level is medium. For comparison: the undead army guarding the Staff of the Underworld has a medium danger level. That's strange.
Heroes are levels 21, 22, 21, and 24. I would like to know if there is a Mentor? For now, the armies on the portals have no chance.
I forgot to mention: week 2 was plagued by diseases, and week 3 had festivals (what bad luck).

Yes, it's really bad luck. After some time, the need for wood will disappear; I had the same experience. I even had to exchange resources for wood at the markets. There is a Mentor. If I remember correctly, he is somewhere on the path from Shadia's Castle to Tralsai's Castle.

P.S. All heroes have different starting conditions. Raileg has it the hardest because he is the strongest hero at the start. Although, in the end, it turned out that Tralsai was the strongest. And with 500 Griffins, you were "lucky" again. The random number generator really loves you... There could have been 500 Peasants instead.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира