The map version has already been updated. But this aspect hasn't changed yet. In the game, summoning demons to the army happens in a "batch" manner, meaning they all arrive at once. In my opinion, this isn't the best approach. Perhaps it would be better to summon reinforcements optionally – "do you want to summon imps – yes/no," etc. What would this achieve? It would allow for some resource saving by exchanging surpluses to summon more useful units. Money is sometimes needed. For example, I couldn't buy an artifact in the shop because of summoning reinforcements. In general, I would like (and I hope the author would too) to know the opinion of the forum community – is it worth changing anything in this part?
Regarding the fort – I don't think anything needs to be changed. Firstly, during the game, I didn't see any red units in the composition of the computer's troops; when I arrived at the third city, the fort had not yet been cleared of neutrals. The computer is not in a hurry to clear them out.
Regarding the second fort near the Northern Cross. It could also be slightly adjusted so that all demons can be created.
Secondly, there may be various traitors among the followers of the new church.
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
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