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Please tell me how to make a Dungeon so that it doesn't appear as a black square, but so that everything is visible! How can I do this? Help me!!!
Added 5 minutes ago
Tell me, where can I find the Manuals?
Probably the hundredth similar question in this topic. In the editor, in the small window on the right, where you get the objects, there are also several more tabs. The second tab is Tiles; you need to click on it, select the Lower tool, and be sure to click on the x3 parameter. Then, all that remains is to create caves in the Dungeon, simply by clicking on the surface in the place you want.
Added 11 minutes ago
Tell me, are there any scripts that allow you to assign any reward in the Dragon Utopia or Sunken Temple? An artifact, money, or a spell?
Of course, there are. First, you need to give this building a name. For example, let's call it DragonTreasury. Now, you need to disable this object using the command SetObjectEnabled("DragonTreasury", nil). Attach a trigger to this object: Trigger(4, "DragonTreasury", "DragonTreasuryF")
DragonTreasuryF is the function that will be called when the hero touches the object.
It looks something like this:
function DragonTreasuryF(heroname, id)
StartCombat(heroname, nil, 4, 76, 300, 76, 300, 76, 300, 76, 300, nil, "windragonF", nil, 1);
endStartCombat starts a battle between the hero and some troops. The first number in the parentheses is the number of stacks of the enemy, and the rest of the numbers are in pairs, the first of which is the ID of the creature, and the second is the number of creatures in the stack.
windragonF is the function that will run after the battle is over.
function windragonF(heroname, bwin)
if bwin then --- checks if the hero won the battle
...
end
endIn this function, you can give the hero all sorts of rewards, for example:TeachHeroSpell( sHeroName, nSpellID ) - teach the hero a spell
GiveHeroSkill( sHeroName, nSkillID ) - teach a skill
GiveArtefact( sHeroName, nArtID, nBindToHero = 0 ) - give an artifact
and so on.
Added 5 minutes ago
Here /files/10086/> you can find all the Manuals for creating scripts and more
Кампании для Heroes V 3.1 (Трилогия):
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира