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I started playing Hell Invasion. This time, I decided to play as the Necromancers. I restarted the game three times because none of the saves worked. The graphics and environment are stunning; everything looks very beautiful! But there is one flaw to note: all the creatures are facing the same direction, sometimes with their backs to the hero. It would be nice if they could be rotated. And something else: the third time, I got quite far, thinking, "Where are the mines?" and ran into an army consisting of 30 Ancient Ents and 60 Archers. (I had saved beforehand). I suffered heavy losses, decided to replay, and then... both saves stopped working; the game crashed every time I tried to load them. And the map size doesn't seem to be that large; I don't know what the problem is. Once I gather enough patience again, I'll try playing as a Necromancer again, a poor guy scavenging wherever he can, but surrounded by a magnificent landscape. Oh, and one more question: at the start, the Necromancer has 1 city, while the Mage has 4. Isn't that a bit too much for the Mage in Multiplayer? One piece of advice for the author: place a mana well near the city. Because the Necromancer is already a resource-poor character, and on top of that, he's always running out of mana; it just disappears somewhere
Кампании для Heroes V 3.1 (Трилогия):
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира