You can do it. Remember Nicholas.
Added 23 hours 29 minutes ago
So, while everyone is clear-headed, I'll ask a question that has been bothering me for a long time, and I just remembered it. What to do with SetAIHeroAttractor("hero1", "hero2", 2);?
The AI hero, to whom I apply this, doesn't even think about pursuing the target, even having a strength advantage. How to fix it?