I think he did it in one map, but he created a separate AdvMapDesc for the dialogue, which could have been discarded if created in the usual way.
If so, there is a way to restore the map.
1. Create a new MOD using Resource.
2. Create a new AdvMapDesc, with the path and name matching what needs to be edited.
3. Go to /game folder/Mods/mod name/map path.
4. Copy the contents of the desired map there.
5. Resource -> Pack MOD
6. Resource -> Close MOD
7. Resource -> Unpack MOD
8. Select the created mod.
9. Open the map by double-clicking it.
10. Voila, you can edit it, save it, and pack it.
11. After you've done everything, copy it back from /game folder/Mods/mod name/map path to the map archive.
It seems a bit complicated. In principle, the bug I noticed, which requires me to change the map, occurs in the last sentence of the dialogue scene. (it has also disappeared from the Dialog Scene list). Is it possible to remove the last sentence in the dialogue scene using archive operations or some other method (it's not very important), and the problem will be solved by itself?
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира