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Current questions and answers regarding the map editor.
There's still the issue with TalkBox.
function TalkBF(num)
tlkb=num;
end;
TalkBoxForPlayers(1, '', '', GetMapDataPath().."skolko.txt", '', "TalkBF", 0, GetMapDataPath().."skolko.txt", '', 0, GetMapDataPath().."skolko1.txt", GetMapDataPath()..."skolko2.txt", GetMapDataPath()..."skolko3.txt", GetMapDataPath()..."skolko4.txt");
Instead of an icon, there's a white screen. This is understandable; I don't know where to find a suitable one. The main text isn't displayed (to the right of the icon). The function doesn't work as it should.
Added 1 minute later
RedHeavenHero
As an object - yes, but as a hero, it exists for scripts even if it's dead or in the tavern.
function ubratF()
while (ubr==0) do
sleep(5);
for i=0,6 do
local t1, n1=GetObjectArmySlotCreature("RedHeavenHero01", i);
if (t1~=0) and (n1>1) then
RemoveHeroCreatures("RedHeavenHero01", t1, n1/4);
end;
end;
sleep(8);
MessageBox(GetMapDataPath().."chuma.txt");
ubr=1;
end;
sleep(5);
end;
startThread(ubratF);
This snippet doesn't work