Skip to content
User Avatar
#2859
Auto-translated
Juss456
I have 2 questions.
1) Why do blocked creatures WITHOUT SKIRTS not play the animation with the IDLE status:
PlayObjectAnimation("sol36", "happy", IDLE);
SetMonsterSelectionType("sol36", 0);
but with skirts, the animation does play. What's the problem? Is this how it's supposed to be, or am I doing something wrong?
2) Is it possible to create effects from the .Effects editor tab, such as burning fire, etc., using PlayVisualEffect? And what is their path? (I can't seem to find them in the Data file).
1) Most likely, the animation is being reset. Make sure that playing the animation is the last thing that happens.
2) Yes, you can. However, you need to take the effect link not from the shared object, but from the Effect link in the properties of that type of object, and process this link in a certain way (copy not the link to the effect, but, by clicking on ..., the effect itself, and after that, you will only need to change the slashes).
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4

Statistics

Welcome our newest member: Фёдор Фёдорович