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Current questions and answers regarding the map editor.

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#2708
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Rhenish
Hello everyone. What needs to be done so that creatures from the Dungeon faction join a hero with a specific name?
function InitDungeonCreatures()
for i, mob in GetObjectNamesByType"CREATURE" do
local type = GetObjectArmySlotCreature(mob, 0)
if (type >= CREATURE_SCOUT and type <= CREATURE_BLACK_DRAGON) or (type >= CREATURE_STALKER and type <= CREATURE_RED_DRAGON) then
SetObjectEnabled(mob, nil)
Trigger(4, mob, "TouchDundeonCreature")
end
end
end

function TouchDundeonCreature(hero, monster)
if hero == "hidden hero name" then
SetMonsterCourageAndMood(monster, 1, 0, 0)
end
SetObjectEnabled(monster, 1)
Trigger(4, monster, nil)
sleep(1)
MakeHeroInteractWithObject(hero, monster)
end

startThread(InitDungeonCreatures)
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