Skip to content

Current questions and answers regarding the map editor.

User Avatar
#2692
Auto-translated
Rhenish
Okay, I understand about the name, thank you. I found a compromise – we’ll keep the capital and place a second human town somewhere else. So, according to the script, the town burns down as soon as Vlad captures it, and a “level 0” Necropolis appears in its place, right? Vlad is my main hero, and he can’t disappear. How can I edit the script so that the situation is like in the campaign with Frida – the town burns down as soon as it’s captured, but instead of a Necropolis with a random specialization appearing, a level 0 Necropolis appears?
Right-click on the properties tree, select “Show Hidden,” and hidden properties will appear. Set “CanCaptureOnlyNotVisit” to true. Then, it won’t disappear.
Unfortunately, there is no function to create new towns. “TransformTown” only changes the race of the town, but its name, history, and specialization remain the same.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4

Statistics

Welcome our newest member: leyu