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#1676
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function Missiya1F()
MessageBox ("\Maps\SingleMissions\Missiya_1\Missiya2_ts");
Trigger(OBJECT_TOUCH_TRIGGER, “Missiya1”, “nil” );
end;














Trigger(OBJECT_TOUCH_TRIGGER, “Missiya1”, “Missiya1F” );
The quotes are incorrect, the slashes are wrong, "nil" should be written without quotes, and the file extension .txt is missing from the path to the text. And why so many empty lines?

Added 45 seconds later
I'll answer right away: the object used to display the message is called "Wizards' Hut".
Maybe it's a prophet's hut?

Added 5 minutes later
And also, do you know a script so that a hero without a Castle doesn't lose after a week, and where to put it? Thank you in advance.
These are not scripts; you need to set it to false in the editor in the property tree: objectives/Primary/PlayerSpecific/[player number]/DieInWeekWithoutTown.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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