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Unity of the Elements

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#53
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Heroist
In my opinion, it's more interesting during the attacker's turn. You could probably use a boss for this. But he rarely gets a turn.

Yes, I forgot to add that. I decided not to create a chain; Walls will be enough. Every three turns, a wall will fly, without affecting the boss's turns. This will increase the difficulty.
Maybe that's better. Will there be an animation? :rolleyes: With such initiative, it would be weak to have the boss spend his turn on a wave.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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