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"Necropolis" - changes to creatures of levels 6-7.

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#301
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Heroist
I thought the executable file couldn't be modified...

Added 16 minutes ago
No, something didn't work. I created a folder called black_knight, copied the above data into it, and changed the shared path to necropolis/Shadow_Dragon, but it didn't appear. Maybe the path is specified incorrectly. Since there is no shared folder in the black knight itself, I have long specified the path to the dragon there, and here too - but it didn't work...

Added 3 minutes ago
Oh, damn, I should have pointed it to Undead, not the dragon. Knights are used instead. What a fool I am, I'll try to fix it now...

Added 11 minutes ago
Nope, something still doesn't work. Moreover, if you click on the created black_knight folder in adv_object, its model appears, which means I specified the shared path correctly. But in the editor, the damn thing still doesn't appear. I even put a 128x128 icon there, but there is still no reaction... Maybe it needs more than just one shared file to appear in the editor?
Too bad. So, the executable file still manages this.
Although, there are some binary files in Editor\IconCache\AdvMapObjectLink\MapObjects\_(AdvMapObjectLink)\Monsters\... Oh well! Whoever wants to install it, will install it. It's not that difficult.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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