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#2449
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Knight of the Abyss
Hello. Could you please tell me if it's possible to change the attack type of heroes? The situation is as follows: I want to turn the Nicholas model into a vampire model of the regular Nicholas. I've figured out how to work with the model and how to import it into the game, but I don't quite understand the animation. So, is it possible to make the aforementioned model not shoot (it's still unnatural for a knight), but instead attack with melee as Giovanni does?
Set the CombatVisual to knight, and in HeroCharacterArenaMelee, add a Character containing the model of the new Nicholas and the melee attack animation of Giovanni.

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