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In the depths of Hell.

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#76
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Updated the map version to v1.0.1. Comments: The bugs that I noticed during testing have been fixed. I didn't change the overall difficulty level because the map is quite passable on Recruit without any particular problems, and also on Warrior. Those who want a hardcore experience can choose a higher difficulty. I made some local changes, added artifacts, changed some buildings, and lowered the level of creatures where it was unreasonably high. I hope that this time I finally figured out the final cutscenes. Also, in one of the maps, someone wrote that the hero's special ability is useless. On this map, I used it many times, and it worked perfectly.

Added 2 minutes ago
vadim_t
Well, I can only say that I have -XR. The Intel developers can't seem to get the compiler right - I have to use the old Compaq one... Regarding development - a mage should cast spells. More often... Otherwise, the army just fights... Okay, we'll wait for the new version:rolleyes:

If the hero is a dark mage, then he acts as support for the troops, and the outcome of the battle is still decided by them. I would still recommend leveling up leadership with a speed aura + in combination with the "attack" skill, another great ability is unlocked
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира